Greetings players, to the first devlog of the game!
Today I will present you the update of the steam page and I will talk about how the development is going and show you the actual state of Whitehaven.
[img]{STEAM_CLAN_IMAGE}/40562555/74afc9a0e30e746da60be1aac740b4d08409c20b.png[/img]
[h1]STEAM PAGE UPDATE[/h1]
The steam page has been updated with new screenshots of the game, updated art in the description section and finally a new game capsule.
I believe this new capsule is more eye-catching and aligns better with the look of the game. The new capsule art is also related to the lore of the game so that's an improvement too!
Here is a comparison between the old and the new capsule, feel free to tell your opinion about the change in the comments section [i](left is the old one)[/i]:
[img]{STEAM_CLAN_IMAGE}/40562555/3887655b96436fec6afbbeef3f20dd218bac5bfb.png[/img]
[h1]DEVLOG[/h1]
The game is planned to be a short 60-90 min experience so most of the development time is being spent on getting as much quality as possible in that duration.
The game mechanics are already finished and the main story is about 70% complete. Despite this, a lot of time is needed to test the game, to make sure it is free of bugs and that it has a good pacing so that the horror and the story can move forward hand in hand.
In conclusion, the development of the game is going very well but I don't want to speed up the development in exchange for lowering the quality level. Therefore, you can expect the game to be available within the estimated date (end of 2021), being able to be released in January 2022 if necessary, but not much further.
I hope you enjoyed this little announcement, you can expect more like it in the near future!
[img]{STEAM_CLAN_IMAGE}/40562555/9a95b5369e6e11db146f1a04181fd3f8dfdb7bfd.png[/img]
Follow the game on social media to stay tuned about the game:
Twitter - [url=https://twitter.com/SomnambulistG]@SomnambulistG[/url]