[h2]Hello chefs 👨🍳[/h2]
I hope you’re having an amazing Cooking Fest! During this delicious time, we want to present to your devlog #5 - 🎨 Visuals & Animation ✨
Our animator has provided SO MANY sneak peeks into her process… and now we can share them with you 🎉
Let’s start at the beginning 👇
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Cook For Love takes place in the same universe as Tell Me Your Story - which is also where the game’s art comes from. These two games have their vibrant colors and soft style in common, as well as a few characters and their designs.
Cook For Love’s kitchen elements, such as the fridge, gas stove, and oven, have been drawn in parts. Each detail of these appliances was referenced, made separately, and then put together to create something that a real cook could use.
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Meanwhile the game’s characters had two different stages of being put together. The first one was when the first few characters were created - Sofia and Maria included. Their designs have stayed since the pre-playtest version and their role in Clement’s life only grew.
After our playtesters’ feedback (you’re the best ✨) the team focused on adding a deeper narrative - and together with it quite a few characters. The second wave of character designs came by - this time it included many more residents of Paris.
Any favorites from the characters below? 👀
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Here comes the second part of the devlog - Animation 🎥
Our animator - Karolina "lirei" Wójt - has created the entirety of Cook For Love’s intro from the storyboard to the full-fledged animated version.
Chefs, if you don’t dabble in animation (like me, Peanut 🐾) you might be thinking - what came first, the sound or the video? In Cook For Love’s case, the animation was created first. Below you can check out the storyboards and the notes for every important scene.
Fun fact: the scene with Grandpa Clement wasn’t there from the very beginning - which is why it's circled in blue!
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[i]The animated intro’s kitchen was drawn based on the already-made assets so it looks very similar to the one Clement uses in-game.[/i]
Some parts of the intro had to be referenced - like cutting a banana and cracking an egg. Getting the perfect egg split must’ve been a challenge! The real-life recordings of those two scenes were turned into some of the most dynamic parts of the animation.
While talking with yours truly, Karolina mentioned that her favorite scenes were the ones she could polish to her heart’s desire - like the short conversation between Clement and Jean-Luc. That and the pancake flip were the most time-consuming to make, as every element could be made more organic and life-like.
Those scene transitions look so tasty, too!
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Thank you for reading! This is the last devlog before the official release of Cook For Love - the excitement is at its peak 🏔❣
If you’d like to get more glimpses into Cook For Love you can check out our Twitter/X profile @TMYS_Official
You can also watch the first ~20 minutes of the full version of Cook For Love [url=http://bit.ly/CFLGameplay]here[/url].
[b]Hope to see you on the 21st of November - it will be a blast 💥✨[/b]
Peanut? Out~