Devlog #4 - The demo has arrived!

Ultra Mega Cats

Blast your way through hordes of enemies in Ultra Mega Cats, a cooperative roguelike third-person shooter. Play As one of the Mega Cats, armed to the fangs with a wide variety of abilities and escape captivity from your Rodent and Bird Overlords!

[h2]It’s DEMOlition time![/h2] Who let the cats out?! We did! It’s time to change theory into practice! Today we are ultra-mega excited to show you the effects of our work with the [b]Ultra Mega Cats demo, which is live NOW![/b] Before you go all in, let’s take a minute to prepare for wreaking furrious havoc and read what awaits you inside. [img]{STEAM_CLAN_IMAGE}/42811872/b1a991b7c204856d4bcd05f0c7e53b213b5c6541.gif[/img] [h2]The demo contents[/h2] You can play the demo solo or invite a friend to spread mayhem together in a 2-player co-op mode. There are two pawesome characters for you to control, grow overpowered, and try to complete a test run in our first biome, Machineland (you can read more about it here). The demo version of Machineland consists of five rooms, swarming with enemies, and a final fight with one of our dreadful bosses - the disturbing Rat King. Please note that the demo could be challenging (especially playing solo) but we will tweak the game's difficulty based on your feedback. [h2]Meet the heroes[/h2] [img]{STEAM_CLAN_IMAGE}/42811872/c14fdd415acd1c162d6dea1073701a6372b25cea.png[/img] [b]KAGERO[/b] is the deadliest assassin among all cats. She is a fast-moving, elusive bow-shooting and katana-wielding ninja, whose body has been enhanced with advanced cyber implants. The purrfect [b]damage dealer[/b]! You can learn Kagero’s backstory in her reveal trailer. [b]Kagero skillset breakdown:[/b] [b]Passive[/b] Clawdacity: Fury-like energy meter. Killing enemies and receiving damage generates this resource. Once full, Kagero can enter Moewverdive, which boosts all stats. [b]Primary[/b] Kinetic Bow: Shoots an arrow from the bow. The longer you hold a button, the farther the arrow flies and the more damage it deals. [b]Secondary[/b] Slash: Kagero dashes forward, attacking enemies, with Katana dealing small amounts of damage to everyone on her way and dealing more damage to enemies in front of her. [b]Special[/b] Stealth: Kagero becomes invisible and leaves a few spikes behind that can damage enemies. Each second, you regenerate a small amount of Health. [b]Defensive[/b] Dash: Dashes in the direction of movement, dodging all incoming damage. [b]Utility[/b] Meowverdrive: Kagero enters an overcharged state, granting her more movement speed, damage, incoming damage reduction, and cooldown reduction. Upon activation, it also resets all ongoing cooldowns. It can be activated only when the Clawdacity meter is full and, once activated, cannot be stopped or canceled. The Clawdacity meter is set to zero upon activation and doesn't regenerate until Moewverdrive is over. [b]Move Ability[/b] Double Jump: Kagero can jump a second time while in mid-air. This second jump can be performed before landing and is only 50% as high as the main one. [img]{STEAM_CLAN_IMAGE}/42811872/94e94c9338f319c47c05cb5bb0154c0e2d22e20c.jpg[/img] [b]BBkat[/b] is our second hero. Don’t get fooled by his cute, innocent looks - he is the demolition kitten! He loves to play, especially the game called “wreaking havoc with flurries of rockets and machine gunfire while staying perfectly safe inside my heavily armored battle mech”. As a tank, he can take a lot of damage and won’t even notice! [b]BBKat skillset breakdown:[/b] [b]Passive[/b] Fortification: Have an additional Shield attribute that protects Baby Cat from incoming damage. Once depleted, the regular Health pool is exposed to attacks. [b]Primary[/b] Machine gun: Automatic heat-based weapon. Shooting generates heat; once it reaches the threshold, the weapon is unusable for a short period and needs to cool down. [b]Secondary[/b] Rocket Launcher: Launches a rocket that detonates on contact with an enemy. [b]Special[/b] Snare Field: Deploys a field of mouse traps around the character. Once the enemy comes close, it clamps on him, dealing damage and rooting for a short duration. [b]Defensive[/b] Purr-tection Shield: Creates a holographic barrier in front of Baby Cat and sends it forward. The shield blocks all projectiles and enemies. It has its health pool - once depleted, the shield is destroyed. [b]Utility[/b] Roll: Transforms you into a ball for a short time. While in a ball form, it regenerates your shield, taunts all nearby enemies, and nullifies incoming damage, but your speed is greatly reduced. Using this ability a second time cancels it, and the cooldown is applied. [b]Move Ability[/b] Jetpack: Soar in the air and smash the enemies from above for as long as the fuel lasts! [img]{STEAM_CLAN_IMAGE}/42811872/eb27801f1b75856b392a0170c51f958b62cd2c04.png[/img] [h2]Progress to the ultra-mega level[/h2] Remember our Aspect System, the way for our Ultra Mega Cats to practically ascend to godhood? You’ll test it on the run! In the demo, two powerful Cat Gods will lend you their powers: Cheetah, the Incarnate of Swiftness, and Jaguar, the Incarnate of Stealth. That means you’ll get critically dangerous and quick! Let’s learn a bit more about the Aspects. They are divided into three groups: [img]{STEAM_CLAN_IMAGE}/42811872/18cc13be67177d08226fe36b5b245df0c3991457.gif[/img] [list] [*] Slotted Aspects can be inserted into predefined slots, one at a time. Upon encountering an Aspect that would go into an occupied slot, the player can swap the old one with the new one. If the chosen Aspect swapped another one in an already occupied slot, its level would be one higher than initially. [*] Passive Aspects are always active and don’t occupy any particular slot. There are no limits (at the moment) on how many passive abilities you can have. Their power is rather subtle, but boy, can they stack! [*] Ultra Aspects are passive, too but as scarce as they are powerful. Since their power is usually game-changing, they are limited to a maximum of 2 per run, and at the moment, they can’t be replaced. [/list] [img]{STEAM_CLAN_IMAGE}/42811872/079e42899e0932b6b9db1c03050adc7cba32da56.png[/img] Besides the Coalition Chests with the Aspects inside, upon finishing a room you will also find the Power-Up Chests with more typical rewards, such as shop discounts, HP restoration, Aspects alterations, and various upgrades. Finally, we will give you a taste of the long progression system, a way to upgrade your Cats not just for the duration of the run, but permanently. In the demo, Kagero and Baby Cat have been pre-equipped with some starting M.O.D.S. that influence their play style. In the full version of Ultra Mega Cats, you will be able to change the M.O.D.S. and get even more absurdly and diversly overpowered! [h2]Controls[/h2] We want you to quickly achieve mastery in controlling your cats, so we've prepared control schemes for you. Thanks to this, you'll be able to handle arenas without any problems. [img]{STEAM_CLAN_IMAGE}/42811872/b060713cdb766c719309a20ddb05cace84eadaf7.png[/img] [img]{STEAM_CLAN_IMAGE}/42811872/8bcb1eab1831b2aed0a43bcc36a31b10c586a9f3.png[/img] [img]{STEAM_CLAN_IMAGE}/42811872/eeba0625b0af2d8b428fa6b265b2a637a344ad0d.png[/img] [h2]Feedback is king[/h2] Enough talking, let’s start playing! We hope you’ll have a great time in the Ultra Mega Cats demo and can’t wait to hear from you. Was it pawesome? Or is there room for improvement? Your feedback is crucial. Share your thoughts on the Steam Community Page or our [url=https://discord.gg/KBHpb6js5J]Discord[/url]! [img]{STEAM_CLAN_IMAGE}/42811872/4bdf6dc2c187f10b69fedd58a75c47f113043f69.gif[/img]