Devlog #2 - Let Me Tell You a Story!

[h2][b]Hello people big and small! Peanut here with “Let Me Tell You a Story” aka. DEVLOG #2! In this piece of insight from the development team behind Tell Me Your Story we will talk more about the mechanics and the concept of the game – the answer to some “why” questions behind the decisions made by our wonderful devs! [/b][/h2] [img]{STEAM_CLAN_IMAGE}/44768541/6e0660995c047e064ef1b4f61eb4d9f2f26ed946.png[/img] One of the most important decisions was the globetrotter part of Rose’s backstory – because of this, TMYS’ plot focuses on our precious grandma’s life and her treasured memories. The team considered portraying the story less like a chore (which younger audiences might not be into, and neither am I 🐾) and focusing more on the adventure through the unknown. The fun and ease of exploration come first, which is why the game is point-and-click, so you all long-fingered folks can pick up, carry, and place stuff all you like! [img]{STEAM_CLAN_IMAGE}/44768541/79cff36824c38c21e9088123820d1361761ebc64.png[/img] [h3]...and where are puzzles, there are hints! 🧩[/h3] But they’re not hints for everything you do. Each level has its own scenario, unique approach to the task ahead, and a few different steps to take. Hints aren’t there to take the player through the level entirely but to guide them a bit better. They’re also made to look like clean and simple sketches or pictograms, with readability in mind! [img]{STEAM_CLAN_IMAGE}/44768541/0dde57f684cd8af5b69063374d5e8908023304ab.png[/img] The team has also pointed out the part of the game where Amelia paints her face. In point&click games you usually don’t see the character you’re playing – but TMYS is different in this rawrgard. This girl is here to stay with her natural curiosity, artistic abilities, and all the shenanigans she is so ready for! [h3]Above are a few wonderful concepts of the scene 🖍🎨[/h3] [img]{STEAM_CLAN_IMAGE}/44768541/5c9d07b42a282d1f6da749815f8e401bc9aa314f.png[/img] We’re finally here! This is where one of the most important parts comes – memories. TMYS is all about them, though our two main heroines have a very different way of capturing them on paper. Rose likes photographs – you will be able to see many of those all around her home! Amelia, on the other hand, has a more creative approach – using stickers, collecting postcards, and making her own scrapbook based on what she hears and sees. This is a very age-appropriate way of showing it – collecting and filling out journals in such a way used to be very popular back in the day, or so I hear! Amelia works really hard on these things and she looks very happy with her creations. She says they’re very colorful but I can only see MAX 3 colors… [h3]Okay, that’s it for “Let Me Tell You a Story”! Thank you so much for reading and I hope you will continue to follow the game’s development 🌟🥜🐶🌟 Peanut, out~![/h3] [img]{STEAM_CLAN_IMAGE}/44768541/df87503b06709c1dc9d8eaec24939a7f8338c9a9.gif[/img] https://store.steampowered.com/app/1415570/Tell_Me_Your_Story/