[h2]Hello, fighters 🥊 welcome to Maki: Paw of Fury’s second devlog![/h2]
Today we’re going to be talking about 💪 Designing an Arcade Beat 'Em Up 💥, which will include bits and pieces about the development, changes, and inspirations behind Maki: Paw of Fury 🦊
We also have a little giveaway going on, more information is at the end of this devlog!
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Maki: Paw of Fury’s development started because of Bacord Games’ love for arcade games. Inspired by 80s and 90s classics, and proud owners of multiple arcade machines, the developers wanted to share the beautiful culture that they are a part of with the rest of the world.
They started Maki’s development with a single room - THE DOJO. They’ve designed more as they went, expanding both the game itself and the world of Pangea.
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Many things change when designing a game - from characters, through movesets, to pacing. From the start of Maki: Paw of Fury’s development, Barcode Games added and removed a lot of movement and refined many mechanics, focusing on the most important aspects of the beat ‘em up genre.
In an earlier version of the game, enemies had grapple attacks. The snake enemy, Isabell, used to have a constricting attack. After a bit of thinking on it, this move slowed the gameplay too much to be fully enjoyable.
Similarly to the main gameplay, the minigames also received their own little changes. Those were mostly related to movement speed and difficulty, the goal was to smooth out the breaks in between fights. And of course - to make them even more enjoyable!
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Maki: Paw of Fury has three playable characters, each with its own unique moveset so any beat ‘em up fan can find something for themselves. While looking incredibly cool is very important during a fight, these three differ not only visually and animation-wise but also in speed and style.
[b]Maki [/b]is a balanced character who is easy to play with a kit that’s perfect for those who want to stay flexible in a sparring match!
[b]Tincho[/b] is a heavy grappler, picking enemies up left and right, and throwing them at each other. Because of his might, he’s a bit slower than the other two
[b]Maka[/b], meanwhile, is the queen of AOEs and control. She’s fast, she’s furious, and she hits many enemies at once. Her long-ranged hits are weaker in comparison to the other two.
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While everyone has their own fighting style, Maki practiced Tsume no Ken - Way of the Claw. This is a martial art that exists in Pangea. It can be used by anyone and it adapts to the capabilities of the ones who practice it - so size is not an issue for martial artists who practice it. Currently, the only master who teaches it is old Stem. The inspiration for it was taken from classic Chinese martial art movies and fighting games like Street Fighter, where every character practices a different martial art.
As for Stem - more about him will be in the manga Bacord Games in preparing! Stay tuned 🦊✨
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Before we move on to the next character profile we have something to announce!
Over at RedDeer.Games social media we’re starting a pre-release giveaway where 10 lucky winners will get keys to Maki: Paw of Fury! The giveaway will last until the release day (12.12)!
And there’s one simple question we’d like you to answer: If you were living in the world of Pangea, what kind of animal would you be? 🐗🐔🐝
Link to the giveaway (and where we’d like you to answer this question) is here: bit.ly/MakiGiveaway 👈
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[h3]And now let’s meet another one of Maki’s dear friends - [b]Kami Cafezorro![/b][/h3]
Kami is Pangea’s biggest influencer, she and her phone are inseparable. Even though she’s had issues at school she has a rich social life and millions of followers that adore her. She’s also an interviewer and has met countless celebrities - all thanks to her natural charm!
She and Maki are like siblings. They call themselves the Orange Duo and often upload videos of them playing games together.
[b]Fun fact:[/b] Kami has a sweet tooth - I guess this is where she might get her sunny disposition and endless energy ☀
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Thank you for reading, champions!
See you on the release day 👀
Bacord Games social media:
@Barcordgames on Twitter/X | [url=https://www.instagram.com/bacordgames/]Instagram[/url]