DEVLOG #10 – PLAYTESTS AND FEEDBACK

Cowboy Life Simulator

It's 19th century America, and you want to escape the city and go find your new life path out in the Wild West. Is it a peaceful life of a humble rancher that you seek, or is it a grand cowboy adventure? Or perhaps – it’s both..?

[h2]Howdy, partners! [/h2] [img]{STEAM_CLAN_IMAGE}/35775841/e3e99d59b8dddebb7954b1a10eea0868a80b12dc.png[/img] [b]It’s Odd Qubit once more[/b], here to talk to you about another topic near and dear to our hearts – [b]feedback[/b]! This spring has been a time of some increase in the community sphere for us, full of attending industry events, conferences, and kick-starting our brand new Discord server. These led to [b]connecting with players on a more hands-on level[/b], allowing us to receive fresh, new feedback. As game developers, the feedback we receive is usually either exchanged between ourselves here at the studio, or with fellow devs. And while this type of critique offers an in-depth view provided by specialists in the field, it’s not always impartial – it’s the players’ opinions that will be the final verdict after all. As such, bringing “Cowboy Life Simulator” to them directly at indie zones at conferences or through playtests is the ultimate test – and the ultimate chance to receive their [b]raw[/b], [b]honest opinions[/b] head-on. [img]{STEAM_CLAN_IMAGE}/35775841/848a879ea965d275f86bb6a68a82ea9b7d9397fa.png[/img] We then carefully analyze all these observations, which often leads to new features being added, and old ones being iterated upon. [h3]Here’s what we've already implemented![/h3] - [b]We transformed the flow of the prologue[/b]! It's a cowboy game, so we amped up the cowboy atmosphere, and made the whole intro much less overwhelming, and more fun! A cattle drive as your first objective? Coming up! - [b]We revamped to the tutorial system[/b]. We reduced the amount of widgets popping up on the HUD, making the game way more approachable. - [b]We introduced key decoration input changes[/b]. Many players found grabbing items and placing them back to be confusing. P[i]ick it up with RMB, place it back down with LMB while still holding RMB…[/i] Enough is enough! Now it’s all done with just RMB – fixed! - [b]We brought some mechanics tweaks[/b]. The absolute top 1 suggestion by the playtesters – to put it mildly, consuming water from sources of questionable quality now inflicts undesirable intestinal issues. - [b]More stuff to pick up[/b]! Let’s be real here, Cowboy Life Simulator is a game about picking up stuff. And players complained there’s not much to pick up. So we’re adding more: stones, flowers, branches, herbs and the likes! That’s not all, though. [h3]There’s much more currently in the works![/h3] - [b]Adding a[/b] “[b]new game[/b]” [b]option[/b] The single-save slot is no more – start a new game whenever you wish, and load saves from previous slots. - [b]The ability to change the player character’s clothes[/b] Personalization is at the heart of “Cowboy” – we’re now bringing it to the player character as well! Drop by the tailor’s store over in Bravestand and get the best cowboy looks money can buy. - [b]More NPCs and more life on the level[/b] The more the merrier! Observe your neighbors’ daily and weekly habits, unique to their social standing, profession, and even mood and personality. Not only that – there’s now hares, birds, butterflies… More life all around! - [b]Expanded narrative with more quests[/b] Get out of the ranch for a cowboy adventure! Delve deep into what this strange land has to offer by exploring all the newly added quest-specific locations all throughout the map. - [b]More tweaks to the decoration mechanics[/b] Simply placing a carpet under furniture was troublesome to say the least. No more of that! It’s now much easier to maneuver, and place it under other stuff, but also upright on a wall ([i]Wild West this, cowboys that, but hey, we’re Slavs[/i]). The furniture floating around as you’re holding it will now also cast a shadow on the ground, so that there’s no mistake as to where it will actually land once you release that RMB. We also have plans to make the furniture being held snap to the walls – that’s much easier said than done though. But we do love a challenge! [b]So what do you think[/b]? Don’t hesitate to reach out, comment, suggest, or share a laugh! Follow us and shoot us a message at our Instagram – @odd.qubit. We’d also love to have you over on our growing Discord server – here’s the link! [https://discord.gg/C8qr3S6WwX] Happy trails, friend. [h2]Wishlist Cowboy Life Simulator today![/h2]