Devlog #1: What we do with Masks of the Void – December 20th, 2024

Hi Gamers! Tina here—Social Media Expert and Host at RolldBox Games. Today, I’m chatting with Ferran, one of our Co-Founders, as well as the Game Designer and Creative Director of the studio. 👋 After working on this project for a long time and with the release of the DEMO, we’re excited to share what’s being done to bring the development process to completion. We’ll keep sharing tidbits with you so you can get a sneak peek behind the scenes. Let’s get started! That’s why we’re thrilled to share insights into the production of [b][i]Masks of the Void[/i][/b], from the unique perspectives of our team members. [h2][b]Inside the Development Process[/b][/h2] As we progress in the development of [b][i]Masks of the Void[/i][/b], we’ve been working on several features and want to create a space for you to catch a glimpse of what’s in the works and how it’s evolving. One thing we were excited to share, for example, is the evolution of the UI and how it has changed over time through playtesting. Among all the UI elements, the upgrades screen stands out—the one that allows IRET to develop its power during a run. This UI has undergone several changes, as we’ve been simplifying and refining it over time, such as: [b]1st Iteration[/b] [img]{STEAM_CLAN_IMAGE}/45342879/0f7eb9df109dced6019bb3c7db7060e863551b84.png[/img] [b]2nd iteration[/b] [img]{STEAM_CLAN_IMAGE}/45342879/b359690607ae52b40edadeb7b9d311001eedfe40.png[/img] [b]And now it looks like:[/b] [img]{STEAM_CLAN_IMAGE}/45342879/92aa3684c1ee950d2eeaebb3744ade52dc401924.png[/img] Developing this UI was a massive effort, trying to balance letting the player know what can be done without overwhelming them with too many buttons. We ended up placing all the options on the same screen, with an unbalanced distribution, to let players know they can develop IRET and also perform some secondary actions with the Energy. [b][h2]Sneak Peek of Upcoming Content[/h2][/b] In every Devlog, we will be showing some of the upcoming details of the game as part of the full development of [b][i]Masks of the Void[/i][/b]. For today’s opening blog, we are delighted to share what the Void realm looks like! Have you ever wondered where the Cultists come from? [img]{STEAM_CLAN_IMAGE}/45342879/c3e61b83f2b2340ad1d8df7529667e906c4a1ebb.png[/img] [b][h2]More to share[/h2][/b] In the demo, you can already practice with two masks! Reach the end of the story, and you’ll unlock a second one: [b]the Blood mask[/b], where you’ll discover new forms of telekinesis. Give it a try and let us know what you think! See you in the next Devlog with more and better! Don’t forget to join our [url=https://discord.com/invite/hyQ5p3qNwe]Discord server[/url]! Let us know what you’d like us to talk about next from there! See you in the Void!