Devlog #1: The Core Gameplay Loop is Here & Steam Integration is Live!

[p]Hello Early Access players![/p][p]Welcome to the very first developer log for "MugenRPG"! Starting this week, I'll be sharing regular updates on the project's progress in these weekly reports.[/p][p]This week marked a major milestone. After a long, caffeine-fueled overnight sprint, the project has made a huge leap from a "concept" to a "playable core." So, let's dive into the details of this update.[/p][p][b]This Week's Core Progress[/b][/p][list][*][p][b]Visual & UI Overhaul:[/b] We've implemented a brand-new, high-quality player character model and designed a unique "Terminal Log" style mission selection interface.[/p][/*][*][p][b]Core Gameplay Loop Activated:[/b] The first high-difficulty "Challenge Mission" is now live! Successfully completing it rewards you with rare resources to unlock powerful weapons, including the Gatling Gun. The full "Challenge-Reward-Enhance" loop is now complete![/p][/*][*][p][b]Steam Integration:[/b] The game now fully supports Steam Cloud saves and Achievements. Your progress is safe and sound![/p][/*][/list][p][b]Next Week's Plan[/b][/p][p]Next week, our focus will shift to building out "Chapter 2," which will include new environments, enemies, and boss mechanics. Look forward to more details in the next devlog![/p][p]Lastly, I want to give a special thank you to all the Early Access players who have supported "MugenRPG" from this early stage. Your trust is more valuable than any reward points to a solo developer.[/p][p]Thank you for reading. If you have any thoughts or suggestions, please feel free to leave a comment below.[/p][p]Best,[/p][p]不老之泉水[/p]