Devlog #1 - New look, Old Fingers

[b]Hey everyone! In the last post, we promised to update the look of the game, and now it's time to report on it. [/b] [h1]Level Redesign[/h1] We finished redesigning the level and are really happy with the results. Everything looks like a hand drawn picture, and the difference between 3D and 2D elements is barely visible. [img]{STEAM_CLAN_IMAGE}/44711509/6aef40d8a9834ebaaf1608cc5f3432599030fe58.jpg[/img] [img]{STEAM_CLAN_IMAGE}/44711509/0257f1f6d1f20ca838709740cd7bbb7360bc485c.png[/img] [h1]Hand redesign, new Weapons and animations[/h1] The hand was also changed, now it has all 5 fingers! It allows us to make each weapon distinct from each other. And with the help of talented animator, we managed to make animations better and much more interesting! [img]{STEAM_CLAN_IMAGE}/44711509/9f7af3aa5f27eed1b3aeca3ba453d2516ac9fee3.png[/img] [img]{STEAM_CLAN_IMAGE}/44711509/997a1f27f35bad05f5e6faa52a33f12b0d530f7d.png[/img] [img]{STEAM_CLAN_IMAGE}/44711509/63a0b850e3406239976b66f4f729b5bde9f5b1bd.gif[/img] (some work in progress animation for a weapon) [h1]New enemies, levels and bosses[/h1] We started working on a second level for the game: an abandoned circus! It will be bigger to include larger amount of enemies (bigger in sizes too) and allow you to use movement mechanics more freely. [img]{STEAM_CLAN_IMAGE}/44711509/1632b4cec0ae2f48b12dbc1d84e76d9da9d84c16.png[/img] Right now, we've made walls and small decorations for it, but in the upcoming weeks it will receive a lot of new decorations and enemies. [h1]Want to see all the changes in action? Check out our Steam Store page![/h1] We made a new trailer with a new track, and it includes all the changes + some more stuff: https://store.steampowered.com/app/2617870/PSYCHOFINGER/ Thank you for sticking with us! We'll try to make devlogs a regular thing to keep you posted about the state of the game <3