DEVLOG 1 - How is the development going?

I would like to inform you, the players, about the status of Evergreen's development. In short, the development is going very well and you can expect a new prologue update at the end of the month. [h3]RECEPTION AND THOUGHTS ABOUT THE PROLOGUE[/h3] Despite the mixed reception of the prologue, I am very satisfied with its performance. The initial goal of the prologue was for players to be able to test the basics of the game for free in order to build on a solid foundation of gameplay, which is why I preferred this model to the traditional Early Access model, as I would not want players to pay for a product so early in development. [h3]CURRENT STATUS OF THE GAME[/h3] Currently the game has received a large amount of content for its existing systems and new ones are being developed, with most of the current attention focused on the hunting system. There has also been an improvement in many quality of life aspects which will be listed in the next update post. The construction possibilities have been increased exponentially, with more than 100 different pieces of furniture and structures with which the construction possibilities are enormous. The UI of the store has also received a rework to make it easier to navigate between all the new options. [img]{STEAM_CLAN_IMAGE}/43120184/daef91701423345bfb2af7f283214ea376ad09fc.png[/img] The hunting system is still early in its development, paying a lot of attention to the animations and sounds in order to make shooting satisfying. [img]{STEAM_CLAN_IMAGE}/43120184/30b82858e51e38eef18c2cc35054bf90c68558d5.png[/img] Apart from this, other systems are in development but I would like to keep them secret for now and show them to you later in development. We are also trying to add small elements of interaction with objects such as furniture so that the world feels less static and more alive. [h3]NEXT UPDATE[/h3] A new update is planned for you to test these new features by the end of March. This update will feature the extended options in the store as well as a handful of quality of life improvements that you can read about in the future update. [img]{STEAM_CLAN_IMAGE}/43120184/808fbc0135568213495f1e9e1b35a2a45248f759.png[/img] In closing, I would like to thank everyone who has played the prologue and taken the time to offer feedback on it, you help make the game the best it can be. I would also like to tell you that, even if I don't reply to all of you, all your feedback is read and taken into account. Greetings and happy gaming!