Apocalypse Party is a 3D top-down action Roguelike game. In this game, you will embark on a new mission to traverse through the Middle Ages and gradually master abilities, and arm yourself to become the strongest survivor through numerous choices.
[h2]Key Updates[/h2]
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[*] Fixed several new multiplayer crashes to improve online stability.
[*] Fixed talent loss issues in "Infinite Dungeon" for "Demon Gunner," "Force Awakening," and "Gun in Booty" after loading saves.
[*] Fixed issue where unlocking achievements such as 'Apocalypse Party' and 'Breaker Games' for all characters using the skull was not functioning correctly.
[*] Addressed the problem of monsters having zero health after level 100 in "Infinite Dungeon."
[*] Introduced two new beers, "Divine Technique" and "Soul," in the tavern.
[*] Added a dragon with the "Dark" attribute.
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[h2]Bug Fixes[/h2]
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[*] Fixed an issue where the "Swordmaster - Skill 2" could not upgrade weapon quality.
[*] Addressed the malfunction of "Blacksmith - Skill 2."
[*] Resolved the issue in "Immortal Mode" where players could select duplicate talents that did not activate.
[*] Fixed the inoperative "Red Blessing: Recycling Plant."
[*] Hosts can now select "Immortal Mode" in multiplayer.
[*] In "Immortal Mode - Formless Buddha," only the host's UI was hidden.
[*] "Undead - Skill 2" did not work in "Immortal Mode - Night God Moon."
[*] The "Mary Sue" talent was negating the "Undead" buffs.
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[h2]Balance Adjustments[/h2]
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[*] The new character "Swordmaster" has been fully upgraded with his three skills’ weapons upgradable to three special orange weapons, including "Wandering Dragon."
[*] After upgrading to an orange weapon, the "Swordmaster" can automatically pick up nearby weapons during charge.
[*] Changed "Gravity" elite monsters to trigger intermittently.
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[h2]Other Adjustments[/h2]
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[*] "Immortal Mode" will no longer trigger cheat detection.
[*] Modified the text description for "Probability" beer.
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