Hey friends!
Today, we’re sharing a video from our sound design team, put together for Save and Sound.
Consider this a controlled gameplay leak of sorts, with plenty of hints and mini-teasers. We won’t be explaining everything just yet, but stay tuned for more details in December. :)
Today, we want to dive into the atmosphere we’re building. Atmosphere is nothing without sound – Ressa, Vasily, Natalia, and Arthur will walk you through the sound elements that make up the game’s ambiance, how they’ve organized the sound production from a tech perspective, and how the sounds of Buenos Aires somehow snuck into the Town on the Gorkhon.
[previewyoutube=pb3X3gzLgno;full][/previewyoutube]
Thanks for tuning in, and we hope we’ve sparked some discussion!
See you soon!