Shieldwall Chronicles: Realm of Madness is a strategic turn-based tactics RPG. Forge legendary heroes as you venture through a corrupted land ruled by dark forces. Be warned: heroes don’t fare well in the North…
Here are some images of early battle levels. The campaign begins with a journey through a northern forest that is full of savage tribesman. Ancient stone circles and abandoned villages are scattered among the trees. The tribesmen practice death magic so will summon undead skeletons and zombies to aid their warrriors in battle.
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In this level, the players disrupt a ritual being performed by the savage witches that lead the tribesmen. Wizards in the game are both extremely dangerous and very fragile. Their magical attacks can be devastatingly effective and penetrate the heaviest armor easily. However, even the strongest mage can be felled with a well placed sword blow or arrow so they need to be protected.
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Here, the players find an abandoned village that is infested with zombies. They are resilient and strong but thankfully focussed on melee so lack wizards or ranged weapons.
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In this level, the players come across a farmstead on the side of the road and discover it inhabited by bandits. The bandit warriors range from untrained warriors to veterans that carry excellent weapons and even reasonably good armor.