Hi guys ːsteamhappyː, first update for Hippocampus since the opening of the Steam page. I'm happy to announce that the development is going fast and smoothly, in these two months the work has been focused on adding new [b]enemy characters[/b] as well as[b] a lot of new animations[/b], including a [b]new boss fight[/b]. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34997588/4140cd5647399de786b14023e3f3301ef8b1087a.png[/img]
The game now has almost all the sound effects needed and a new hud design
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34997588/b808407b5e16fd44824ee3debb55b59967adc5d6.jpg[/img]
The game difficulty has been balanced according to players' feedback after some playtests.
[b]In the next weeks[/b] i will focus on the levels and lightning of each room, expect a new update on that.
Yet i can't announce a release date, but if everything goes fine the game will be ready before the end of the year, but for the best launch possible i'm taking into consideration a collaboration with a publisher for a proper marketing campaign.
Finally i was asked if the music in the trailer is up somewhere to download, and to that i answer not yet, it's an original soundtrack and i will probably add it in a bundle with the game when it releases.
Thank you for your support, see you to the next update that will come soon