Development update #5

Hi, Alex 13 here, with a regular update describing the past sprint results. Without further ado, here's the changelog: [list] [*] Steam Cloud Saves implemented and set up [*] 4 new Shrine (store) Boons [*] New internal stat for mobs' spell effectiveness calculation [*] Fire Magic school fully implemented! [*] Chain tooltips, like in Age of Wonders 4 [*] Crafting - WIP, to be finalized during the next sprint [*] Renamed the game from Project MML (working title) to Titans of the Past [*] 9 Personalities for characters added [*] Town buildings costs set up [*] Town buildings flavor texts and descriptions [*] Tavern quests: implemented, added resources and XP rewards. Item rewards to go in the next sprint [*] A few new spells VFX added [*] Significant progress on two new maps: Monastery and Swamp [/list] [h1]Crafting[/h1] We decided to go the Last Epoch / Dwarven Realms route (both games are great, I recommend you play them!). You can add, replace, and upgrade Affixes on items, using limited and finite Crafting potential. Fake screens below: [img]{STEAM_CLAN_IMAGE}/45101965/a9444149b35da59a2c6e2233b5aeb52e2b72afd2.png[/img] [img]{STEAM_CLAN_IMAGE}/45101965/563b6b85f7a474d193a9407edabe360cadaa4382.png[/img] Current in-game prototype: [img]{STEAM_CLAN_IMAGE}/45101965/5de330c93d39ce50f499e14ba831068567859fba.png[/img] [img]{STEAM_CLAN_IMAGE}/45101965/89668f67249ae2fc8ba630cbde3d90665a01455d.png[/img] Thanks and see you in 2 weeks, as usual. 13, out.