Development Update!

Synthwave Racers

Race at hypersonic speeds. Drift through physics-defying courses. Customize your Rider. Jam out to melodic Synthwave music tracks. Play alone offline, race your friend's ghosts, or duke it out online against other players in Synthwave Racers.

[img]{STEAM_CLAN_IMAGE}/42010403/a597e2851d74249f5056c012878f8b5e0c94f64e.png[/img] [h1]Development Update Time![/h1] Hey small but amazing following of Synthwave Racers fans! So sorry I haven't been posting on Steam recently. I've been busy at my full time job as a game programmer (Corrtex Games is a side project, as much as I wish I could do it full time 😦). I have been working with the official Unity Multiplayer team to get my game servers integrated into Clanforge, which will allow dynamic server allocations when doing multiplayer - this has taken way longer than I initially expected, but we are extremely close to being done! Annnnd the more exciting update - and another reason its been delayed more - I am working on a BATTLE MODE! The first battle mode map is practically finished, which you can see right below: [img]{STEAM_CLAN_IMAGE}/42010403/89e7f08e1500104232859338258d118e511d6115.png[/img] Battle mode will be the same as race mode - support 8 players online, have bots to fill empty server slots, etc. - but it will be deathmatch rules, where first to a certain amount of kills will win the round. [h2]==SERIOUSLY, PLEASE READ THE FOLLOWING==[/h2] Thank you [i][b]SO MUCH BUNCH[/b][/i] for supporting me and being patient! I have been making games professionally and on the side for years now, and this is the first time I took the leap and decided to publish an official game. Doing [i]everything [/i]by myself - including all the music, most models, all levels, programming, netcode, services, etc. from scratch - has clearly been an arduous and lengthy process. I got ahead of myself with releasing the game when I said I would and I am very sorry about that. I promise the game will come out relatively soon. I've worked so hard on making sure I get rid of most of the glitches and bugs and make sure its in a solid state before releasing it. I hope it will be worth the wait! Thank you again. - William