Development log-20240703

Hello, contestants! I am David, the developer of Quest of Goddess. After absorbing feedback and opinions from all players, the development team started working non-stop. Today, we have launched several small-scale optimization and bug fixing projects as follows: [olist] [*] Optimized the operation guidance experience at the beginning of the game -- now both keyboard and joystick players will receive operation guidance at the very beginning of the game. [*] Changed the schematic of the title screen -- hoping to reduce confusion among players about whether the game can only be played with a joystick. [*] Fixed the bug where victory was not determined when there was a significant difference in remaining HP during Time UP -- now even a single hit can determine the outcome! [*] A new IP collaboration promotional image authorized by Japan has been added to the main menu - have you all met Lamis and Hakkon? [/olist] The above is the optimization and repair report this time We know there are still many issues waiting for us to deal with and we are still working on it Any new information will be released to all participants as soon as possible. The development team thanks you for your support! [b]May the Goddess be with you![/b]