Developer Update | Development Preview StrangerZ 2.0 | 1/1/2024

[b]Welcome back Strangers[/b] [i]Any information or images are all work in progress and are subject to change prior to StrangerZ 2.0 Release.[/i] [b][h1]StrangerZ 2.0 Update Preview:[/h1][/b] [img]{STEAM_CLAN_IMAGE}/43610819/ac84113de0b636fd7e469fce4503f8d2db1605e0.png[/img] [h2]Progression System[/h2] - StrangerZ will introduce a brand new progression based system to earn cosmetics on both a free and paid (expansion pack) path. - Progression will be based off your level - Hats, masks, ZCoins, lobby entry effects, character skins and more will all be in the path rewards! [img]{STEAM_CLAN_IMAGE}/43610819/fb428b5bba998443920fce5680cb83f17dde7aff.png[/img] [h2]Hiding Mechanics[/h2] [i]This mechanic is still early into development and design. [/i] - Hiding mechanics and more gameplay once the Stranger enters the house will be part of the StrangerZ 2.0 Update [h2]Complete Gameplay Rework[/h2] [i]This mechanic is still early into development and design.[/i] - You can expect completely reworked gameplay for the Stranger and the process of attacking the house. - Survivors will also have significant changes to gameplay loop. [h2]Weekly Challenges[/h2] - Weekly challenges will be introduced in StrangerZ 2.0 with the[b] ability to earn ZCoins[/b] by playing the game! [h2]Permalock Overhaul[/h2] [i]This mechanic is still early into development and design.[/i] - Permalocks will be removed and replaced with a new mechanic, to be announced. [h2]Movement Overhaul[/h2] - The ability to stop sprinting mid sprint and additional polish to movement will be introduced in StrangerZ 2.0 - Changes to Survivor and Stranger Speed [h2]Further Optimization[/h2] - Virtual Shadow Maps are being introduced in StrangerZ 2.0 and other changes to rendering systems, expect performance boosts. [h2]Tutorial Rework[/h2] - The tutorial is being reworked from the ground up. Adding more interactables and gameplay examples and polish from start to finish. [h2]More settings[/h2] - Settings such as Invert mouse Y and other requested gameplay settings are being introduced in StrangerZ 2.0 [h2]UI Overhaul[/h2] - Significant improvements to UI across the entire game. - Some changes were already introduced in 1.3 to help transition into StrangerZ 2.0. [b]- New play now menu: [/b][img]{STEAM_CLAN_IMAGE}/43610819/ab345af801df33c0a4d97b8b216bc0971e0d7585.png[/img] [b]- New Lock inventory UI: [/b][img]{STEAM_CLAN_IMAGE}/43610819/c96416e86b2b5750f74efcc1f9eaba4b729ea674.png[/img] [h2]Expansion Pack, Permanent[/h2] - Expansion pack DLC is now permanent and not seasonal. Introduced in 1.3 update. ---------------------- [b]Much more yet to even be announced! Stay tuned![/b] Developer note: I see all the negative reviews, trust me! I am going all out with this update and really studying reviews and game design as I work to completely change this game for the better. I can't wait to release this update. Thanks for patience!