[b]Welcome back Strangers[/b]
[i]Any information or images are all work in progress and are subject to change prior to StrangerZ 2.0 Release.[/i]
[b][h1]StrangerZ 2.0 Update Preview:[/h1][/b]
[img]{STEAM_CLAN_IMAGE}/43610819/ac84113de0b636fd7e469fce4503f8d2db1605e0.png[/img]
[h2]Progression System[/h2]
- StrangerZ will introduce a brand new progression based system to earn cosmetics on both a free and paid (expansion pack) path.
- Progression will be based off your level
- Hats, masks, ZCoins, lobby entry effects, character skins and more will all be in the path rewards!
[img]{STEAM_CLAN_IMAGE}/43610819/fb428b5bba998443920fce5680cb83f17dde7aff.png[/img]
[h2]Hiding Mechanics[/h2]
[i]This mechanic is still early into development and design. [/i]
- Hiding mechanics and more gameplay once the Stranger enters the house will be part of the StrangerZ 2.0 Update
[h2]Complete Gameplay Rework[/h2]
[i]This mechanic is still early into development and design.[/i]
- You can expect completely reworked gameplay for the Stranger and the process of attacking the house.
- Survivors will also have significant changes to gameplay loop.
[h2]Weekly Challenges[/h2]
- Weekly challenges will be introduced in StrangerZ 2.0 with the[b] ability to earn ZCoins[/b] by playing the game!
[h2]Permalock Overhaul[/h2]
[i]This mechanic is still early into development and design.[/i]
- Permalocks will be removed and replaced with a new mechanic, to be announced.
[h2]Movement Overhaul[/h2]
- The ability to stop sprinting mid sprint and additional polish to movement will be introduced in StrangerZ 2.0
- Changes to Survivor and Stranger Speed
[h2]Further Optimization[/h2]
- Virtual Shadow Maps are being introduced in StrangerZ 2.0 and other changes to rendering systems, expect performance boosts.
[h2]Tutorial Rework[/h2]
- The tutorial is being reworked from the ground up. Adding more interactables and gameplay examples and polish from start to finish.
[h2]More settings[/h2]
- Settings such as Invert mouse Y and other requested gameplay settings are being introduced in StrangerZ 2.0
[h2]UI Overhaul[/h2]
- Significant improvements to UI across the entire game.
- Some changes were already introduced in 1.3 to help transition into StrangerZ 2.0.
[b]- New play now menu:
[/b][img]{STEAM_CLAN_IMAGE}/43610819/ab345af801df33c0a4d97b8b216bc0971e0d7585.png[/img]
[b]- New Lock inventory UI:
[/b][img]{STEAM_CLAN_IMAGE}/43610819/c96416e86b2b5750f74efcc1f9eaba4b729ea674.png[/img]
[h2]Expansion Pack, Permanent[/h2]
- Expansion pack DLC is now permanent and not seasonal. Introduced in 1.3 update.
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[b]Much more yet to even be announced! Stay tuned![/b]
Developer note:
I see all the negative reviews, trust me! I am going all out with this update and really studying reviews and game design as I work to completely change this game for the better. I can't wait to release this update.
Thanks for patience!