Developer Diary #2

Traditionally, on Mondays, we share with you the results of the past week's work. The game is rapidly growing with new content and features, making the gameplay more dynamic and intense. [b]So, what's new:[/b] [h3][b]EPM[/b][/h3] [img]https://i.imgur.com/3QrDibu.gif[/img] This is an energy trap that emits a powerful pulse slowing down enemies within a certain radius, thereby opening up new strategies for your victory. [h3][b]Focus Ability[/b][/h3] [img]https://i.imgur.com/SKzy6Pz.gif[/img] Allows you to temporarily see enemy silhouettes behind obstacles and walls. Stay one step ahead. [h3][b]Ultimate UAV Ability[/b][/h3] [img]https://i.imgur.com/zVLAPLP.gif[/img] The new ultimate ability allows you to summon a scanning UAV, detecting enemies within its range, leaving marks on them for your precise shooting. [b]We have also fixed a number of issues:[/b] - Fixed problems with the display of the ammo counter in the HUD. - Fixed an issue where the grappling hook cable could fail to disconnect and remain attached to the old location after use. - Changes have been made to the weapon switching system, improving animations and overall weapon slot mechanics. In conclusion, we couldn't help but share with you some very important news: we participated in the grand event Gamesummit, which brought our team to Baku. [img]{STEAM_CLAN_IMAGE}/44927356/faede6dc1f1e6534fc00f70efc5400e4b2b81a9f.jpg[/img] This is a great opportunity for us to gain valuable experience and expert evaluation of our games. [url=https://discord.com/invite/J9UgTDPq8k][img]https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2498610/extras/Discord.gif?t=1715336638[/img][/url]