As a Co-op game, Lightning Fast values AI logic, for it has been proved vital for players' experiences. Last two week, we had been putting much effort in AI logics and realized following features:
1. AI alert system:
Now, the creatures of Divach Plain have alert ranges. As a predator, if you just wandering around undisguised, your prey will likely to be alerted and keep some distance. However, if you lower your body try sneaking upon your target, then perhaps you will win your meal.
2. AI groups:
In some games, AI works only on their own. Even social animals run randomly and not being 'social' which could make it unnatural when you chase down your preys. Well, we can confidently tell you that Lightning Fast have done an outstanding job in AI groups. When those gregarious AI form a group, they would react differently toward differnt level of threat and may even try their best to protect the weaks.
Meanwhile, our optimized AI allow players to experience huge AI groups. Dozens of wildebeests running on the plain will no longer be a fantasy.
[img]{STEAM_CLAN_IMAGE}/40013459/19024b99b5fb4e78ec9a16767986db16e3722ea9.png[/img]
3. Human AI:
Poachers now are able to use not only sniper rifles for long distance attack but also diggers and handguns for close range self defence. These terrifying enemies are definately the biggest challenge for leopards. Try to avoid them or crush them! The decision is up to you and your allies.
4. Other plans:
Next, we will move on to mission systems. We are planning to give players various optional missions and challenges. We believe this would make the game much more entertaining and will share the progress with you in next DevBlog.
[img]{STEAM_CLAN_IMAGE}/40013459/9a66ad432f862810648fddaac0868731ded268ad.jpg[/img]
If you have any idea or advice, please give us feedbacks on Steam, Discord and twitter.
Discord:https://discord.gg/yvMXzSNDek
Twitter: Lightni01672969