Devblog #1 "Alpha Build 7"

[h1]Hello there![/h1] Welcome to the first devblog of SBS. Below you will find a recording from the SBS alpha. [b]WARNING: What you will see is not a full and ready game. Most of the current models and animations are just placeholders which will be replaced or improved in the later stages of the game's development. It's an alpha, so many things will be changed in the future.[/b] For those who prefer to read - under the YouTube video is the same only that written and with pictures. [previewyoutube=8jikR0a_Mxc;full][/previewyoutube] [h2]INTRODUCTION[/h2] [img]{STEAM_CLAN_IMAGE}/34736738/875b0dc6d24f3a7788a71728b3f66987fa6102a6.jpg[/img] Ship Builder Simulator is a game about… boat building! You guessed right. You'll start with almost nothing. Thrown by the storm on the beach, after your last sail was destroyed by it. You will have to work your way out by becoming the boat builder. Current state of the game is early alpha where we experiment with various gamplay possbilities and implementing those ideas we found the best. Bugfixing and optimisation - are made in parallel with the core game development. For example you can notice that the earth is a little bit transparent. Yea... we are fixing that. In the released game here on the beach you will find many collectables (like tools, wood etc.) that will help you get started. For testing, we have prepared sets of ready products and piles of resources that allow us to quickly erect test ships and test other functionalities such as crafting or wood cutting. There will be many functionalities in the game. Let's talk about some of them. [h2]WOODCUTTING[/h2] [img]{STEAM_CLAN_IMAGE}/34736738/36bfe38fcb424e99e4b09e0da218cc5322bf6e82.jpg[/img] Collecting resources is just the beginning. As we gain access to tools, we will be able to cut down trees and acquire wood for shipbuilding. In SBS we have to cut down at least half of tree trunk to fall one. The trees grow back very slowly, so with our greater demand we will have to venture deeper into the island. Fortunately, SBS does not need to wear each beam separately. Everything goes to our infinite inventory. [h2]SMITHING[/h2] [img]{STEAM_CLAN_IMAGE}/34736738/acf467a563b97174333eb3003c795f40b7eaec72.jpg[/img] An advanced method of processing harder to obtain resources. Many ship components in larger vessels will require metal parts - nails, fittings and chains. We will make them with the help of a forge. Currently represented by an anvil. [h2]WOODWORKING[/h2] [img]{STEAM_CLAN_IMAGE}/34736738/5ecb4cee0da12fc453d42a0a02d65c1f92f73a5c.jpg[/img] Here is a carpentry table. A foretaste of the carpentry workshop in which we will get rid of bark and transform it into useful elements needed to build a ship. These elements include - square beams and boards. [h2]BOAT BUILDING[/h2] [img]{STEAM_CLAN_IMAGE}/34736738/6215d5a92c3109cc61d4c8b565f3b60d1c6fb7a7.jpg[/img] Welcome to your first shipyard - it is simple and poor, but you have to start somewhere. The ships will be editable, giving them decorative elements such as lamps, number of masts, type of cannon and many more. Here you can build simple sailboats, cutters and boats, and when you earn enough, you will be able to build larger vessels in larger shipyards. [h2]RESOURCES & INVENTORY[/h2] [img]{STEAM_CLAN_IMAGE}/34736738/ddb7dbd2ba85b66ac6d49fdb607820485854d762.jpg[/img] The game will contain raw material needed for ship construction. Among other things: various types of wood and metals. You can come into their possession in several ways: by finding, extracting or buying. Currently, only the first two ways are implemented. Of course, the search for findings will cover the entire island not only it's beaches. We are still working on main map. We want to provide players with the most interesting places both visually and for exploring. [h2]SCANNING[/h2] [img]{STEAM_CLAN_IMAGE}/34736738/eae9435584ceb1cc6927fdeb7be442d8fb3d4178.jpg[/img] Every now and then you will have access to the Site Scanning skill. The wave you send will highlight interactive objects for a short time. This hint will help you find items such as resources, collectibles and notes. It will also make it easier to find the last element that needs to be finished in the ship. [h1]SUMMARY[/h1] We still have a lot of work to do. There are a lot of ships to model and implement, full sounding of the game along with music and making the whole island along with a small settlement, not to mention optimizing and fixing bugs. If you want to help us improve this project, share your opinion about the game in the comments below. You can also join our discord for more news and beta access: https://discord.gg/3nPwrq3 Thank you for watching and Happy Holidays Everyone! See you in the next devblog.