DEVBLOG - 07/24

Spell Crisis

Shoot your spells as a little witch in this retro action 2D shooter platformer with exploration elements featuring 80's cute retro pixel art and music. Your choices matters: unleash magics, paths and hidden items according to your decisions.

[list] [*] Bouncing eyes easier to dodge; [*] Balanced Cemetery level; [*] Bugfix: Desert level no longer bugs on Game Over; [*] Bugfix: Secret levels (Star Challenge) no longer bug on Game Over; [*] Rats now have only 1 HP; [*] Some types of slimes now have less HP; [*] Player no longer gets stuck in the secret alternate route of the Clock Tower; [*] Ice areas have been balanced; [*] Bugfix: Cannon is no longer dragged by the player; [*] Bugfix: Treasures in the beach level are now in the correct layer; [*] Shortcut to the sea can now only be opened with ice power (as it was meant to be from the beginning); [*] Balanced beach level; [*] Bugfix: MonsterTile for Mushmoon in the Cheese Moon room has been added; [*] Balanced Moon level; [*] Balanced Desert area; [*] Balanced Hipoteca Mines area; [*] Bugfix: Angel Slime now bounces back when hitting a MonsterTile; [*] Balanced Sky area; [*] Balanced Castle area; [*] Balanced Casdun area; [*] Magical buttons are now more visible; [*] Secret passages now have a clue; [*] Ice is now slightly less slippery; [*] Bugfix: Character now moves normally after falling into water abysses; [*] Some minor adjustments to Noel's Cave level design; [*] Bugfix: Correction of a text that should be in Portuguese; [*] New music for Desert area; [*] Remix of Beach and Sea music; [*] Added shadows to missing area holes; [*] Increased duration of the Rapid Shot item; [*] Adjusted the text of the Magic Shield description; [*] Changed the icon of the Rapid Shot (in-game); [*] Magic Shield now lasts longer; [*] Bugfix: Protective rings when opening a save; [*] Bugfix: Duplicate Castle boss; [*] Bugfix: Mission item talkbox in the Sky level now appears; [*] Slightly adjusted the character's jump button; [*] Bugfix: Falling into the hole within the water and respawning inside the water (previously respawning with weird physics); [*] Bugfix: Secret items in Casdun; [*] Added broken wall for the secret item room in Casdun; [*] New music for the Sky level; [*] Minor adjustments to the Tower area level; [*] Bugfix: Deleted old hidden save points; [*] Minor adjustments to the Village area level. [/list]