[b]Hi everyone![/b]
We'd like to share some July news with you. Any feedback is welcome, as usual :)
• General: we have decided on the approximate time of the VeLM's walkthrough: there will be 6 locations with bosses and puzzles - so all of this is bound to take about 3 hours.
• Camera: we had to decide on the camera's height during various stages: Diego's movement, solving puzzles and boss fights.
• Continue to work on an environment for the House of Fire:
[img]{STEAM_CLAN_IMAGE}/34823865/d64e0eea8790a6c57357ae26b2eeb926dac150d6.jpg[/img]
[img]{STEAM_CLAN_IMAGE}/34823865/c48fc2eaecab649f943b80880c125abd582e8cbd.jpg[/img]
[img]{STEAM_CLAN_IMAGE}/34823865/3ab76791ad9665e5ce84c8273a3e24c1a69547ef.jpg[/img]
[img]{STEAM_CLAN_IMAGE}/34823865/d0faad1f0c1905f0a51b082d0187d2fc4fcdc6b0.jpg[/img]
• Some new and flashy animations for our Coal Golem:
[img]{STEAM_CLAN_IMAGE}/34823865/06fa1e57f0b047fa88724692136c168b9d7d40b7.gif[/img]
[img]{STEAM_CLAN_IMAGE}/34823865/dce77cbb5a0296ff36dc30e09055a32d89162d4a.gif[/img]
• We're working on some new attack patterns for the big boss of the House of Fire:
[img]{STEAM_CLAN_IMAGE}/34823865/6fd328e7d1c967b66140fb7ff329ee53ba10bd5c.jpg[/img]
• We're also designing some new ranged mobs, who throw lava bursts, ice shards or spit poison, and some environment objects, like totems and crystals, that will attack Diego in distance.
[img]{STEAM_CLAN_IMAGE}/34823865/9360f9ab7a63dc1593fce485e8122fef347592ab.jpg[/img]
• We've made the final decision for the House of Jaguar - we added some new enemies inspired by the great Quetzalcoatl.
[img]{STEAM_CLAN_IMAGE}/34823865/09ff4b69eca2deff8078b97dc0e92afa2ca87d26.jpg[/img]
Soon we'll also share some more sketches of this location's environment and will finally be able to show you a long-awaited gameplay trailer for VeLM, so make sure to follow our news channels
[img]{STEAM_CLAN_IMAGE}/34823865/109cb3e0efb597fc882ea58ce41d3ff1501f0151.gif[/img]