Metroidvania with a mix of melee and ranged combats inspired by classics like Super Metroid, Castlevania: Symphony of the Night or Guacamelee! Help Anna “Thirteen” Charlotte battle her way through the secrets of Mars.
Greetings, crewmates!
We are here to present the fourth and final episode of the Journey to MARS dev diary!
In this episode, we will delve into the technology behind the development of MARS 2120. We'll discuss the engine transition, our decision for the 2.5D perspective, cinematic integration, and more!
We hope you've enjoyed this journey behind the scenes of the game :)
And mark your calendars: MARS 2120 will be available on August 1st for PC and consoles!
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