An unrelenting onslaught of eye-popping visuals, ear bursting soundscapes and mind-melting action makes CYGNI the vanguard for the next generation of shoot-em ups. Outgunned, outmanned and out on your own, plunge into a sky full of hell in a last-ditch battle for survival.
[i]During gamescom we released new content that has never been seen before. We wanted to take this opportunity and introduce you guys to the enemies at CYGNI Prime.[/i]
Ava is set on a mission to protect humans from the alien threat that has risen on the planet. During level one you are introduced to [b]Fighter Swarm Type A[/b] in a formation, shooting a single shot projectile. When shooting them remember to change between offensive and defensive – and pick up the power ups!
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The second alien you encounter is [b]The Wasp[/b], which is a mini boss. The Wasp has a shield bubble where you must break through, however it comes up with a large laser and follows you. You must make sure to stay ahead of the laser and shoot when you have an opening. Keep an eye on the life of the alien.
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You are then able to see a few ground enemy units below you, this is where you can shoot and kill the Fatdroid which shoots mines at you. Healer droids will always try to heal the shield of the Fatdroid, so make sure you destroy the healers in order to kill the Fatdroid easier. But be aware, you might get attacked!
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[b]The Hawks [/b]will appear in three with shield bubbles as they will surprise you with double laser shots. This is where you must make sure you are defending yet attacking them to kill them one by one. Using your missiles would be useful for these aliens.
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The first boss battle you will encounter is [b]The Scarab[/b], one of the two larger bosses you will encounter in stage one. To kill it you must shoot the claw like arms/tentacles first and make sure you avoid the laser! Then it goes into second mode of combat which sees Scarab come up-close, once the shield is down, you’re able to fire at its core to kill it. Be careful and do not get caught by the Scarab. Don’t forget to keep an eye on the battle below you as well.
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In CYGNI, we’re introducing a real time crowd system. They will play differently depending on the different scenarios on the ground or battle engagements. There is an actual battle going on and as the player you feel you have to help. By using the various ground weapons, you can help the battle on the ground by killing as many ground enemy units as possible, such as [b]The Beetle[/b]. This will also generate pick up points for you to replenish your health and to upgrade later.
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Finally, we are left with the final boss, [b]The Sandkeeper[/b] which emerges from the ground. You will have to wait and find out what is in store.
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