Dev Diary #3

Alice Into the Panopticon

Guide Alice, a young girl lost in an unfamiliar and dangerous world, in her quest to return home. In this 2D action-adventure metroidvania game you will meet peculiar characters, traverse a multitude of sceneries, and fight powerful beings known as Egregores to unravel the truth.

Hello everyone! This month, we have both continued to update more of Alice animations, and we have also worked on the scenery more specifically, the first boss room! [img]{STEAM_CLAN_IMAGE}/43861627/e817c32283158024ade43fffabc65c4cf1eedfdc.gif[/img] It feels better to jump about now. What do you think? You can follow us on [url=https://twitter.com/Team_Lunarians]Twitter[/url] and tell us. We are always eager to listen to your feedback. As for the first boss. We have been working on the mood around it. Without getting into much detail, the boss is a mysterious entity in the shape of a rose, that will test your might against its guardian, a disembodied hand of thorns. Here is some concept art, and the current version in the game. [img]{STEAM_CLAN_IMAGE}/43861627/ca8cf7feeea69d902b7bc693190faf89f32a9111.jpg[/img] [img]{STEAM_CLAN_IMAGE}/43861627/d1c9b83317ab1e7fba6517417c2a7597350edd3c.png[/img] We want to create a feel of uneasiness, so we’ve been working with rim lights and Unity’s 2D lights. That was all for today. But a little something might be coming for Spooktober too… Stick around if you want to see more of the development, and don’t forget to check our [url=https://twitter.com/Team_Lunarians]Twitter[/url]! See you in the next update!