Hello everybody!
Today we would like to kick-off a series of [b]Dev Diaries[/b] about our upcoming game [b]Esport Manager: Road to Major[/b]. In these monthly blog posts, we will try to introduce individual features of the game and explain how they will work. This first entry will be about a general overview of the game and its vision.
So let’s get right into it. If we would describe the game in a single sentence for you it would probably be: [i]“Less complex ‘football’ manager with First Person Shooter Esport teams”[/i]. Hopefully that sounds as good to you, as it sounded to us.
In the past, we've been working on two mobile racing games and for a long time we also wanted to make a game on Steam. So we started thinking, what would be the best genre for our first game on PC and we settled on a management focus game. Why did we go with the [b]Esport FPS[/b]? Simply because all of us played and enjoyed their fair share of competitive shooter games, especially Counter-Strike, and we really liked the idea of bringing an esport into a classical sport based management game.
And very soon after that, we decided on main design goals for the game which are:
[list]
[*][b]Authenticity[/b] – Being as close to the real experience of the esport organizations is the major focus of our game, giving you the opportunity to play within the realistic rules and tournaments.
[*][b]Esport atmosphere[/b] – We very much enjoy watching professional players and teams competing against each other in thrilling matches and this is something we would like to get across with our match simulations.
[*][b]Management focus[/b] – Hiring, financing, planning, training and developing of your team will be your bread-and-butter and we want you to be in control and make all the necessary decisions.
[/list]
So this is all that we wanted to share with you this month. Please let us know what you think about it and how you like the idea. And if you’re interested in more information, feel free to join our [url=https://discord.com/invite/Ge9adHezrZ]Discord[/url] server and come back to us next month, when we should have a follow up post, in which we will introduce the first feature of the game!