Dev Blog 06 - 2023 WAS INSANE!

RetroSpace

Disco-punk space horror where you can be a sneaky chap or a mutant action hero as you try to survive on a space station swallowed by a black hole. A mind-bending ride with weird creatures, immersive features, time jumps, and '70s mustaches!

[h2][b]A ship takes off...[/b][/h2] In January 2023, exactly one year ago, we announced the RetroSpace project. We didn't know what to expect when we unveiled our funky, groovy, crazy and surely surprising (yet strangely familiar?) trailer. [previewyoutube=fdZROhrwMjQ;full][/previewyoutube] We wanted to come up with a game that was completely new and bold, yet somehow nostalgic, something we'd never played before but felt like we still knew from somewhere. Perhaps in an alternate timeline, RetroSpace has emerged as a rival to Half-Life and System Shock 2? Who knows? [img]{STEAM_CLAN_IMAGE}/43467429/2b89844055d8457d343a26f109b833ba312313b4.jpg[/img] In any case, our debut trailer gave us an explosive start! And on our social sites (especially Twitter, which some people now call X...) we produced numbers that we still can't believe to this day, because we never paid a single space-dollar for advertising. [img]{STEAM_CLAN_IMAGE}/43467429/5da9387a883410b7552d9b2c23f644651587e3c9.jpg[/img] [img]{STEAM_CLAN_IMAGE}/43467429/b8f6eb8761906a57198d5aea9f588f2c7af3786c.jpg[/img] Do people just love what we do? That's it? Well... Yeah. Simple as that. Which is nice! [h2][b]WHAT HAVE WE DONE???!!! (in 2023)[/b][/h2] First of all, once we announced the game, we were very keen to make development as open as possible. [img]{STEAM_CLAN_IMAGE}/43467429/21f04f3ac57384b3e5214c50fd8690e63adde07b.png[/img] [img]{STEAM_CLAN_IMAGE}/43467429/14312734f4c2c62217b5cfd7362e81b68973cdc8.jpg[/img] Not only do we give you a behind-the-scenes look at development, sometimes with hilariously lame and janky devroom videos, but we also often ask followers for their opinions on very serious design decisions. [img]{STEAM_CLAN_IMAGE}/43467429/0b32cad93316ce941f3db98b97541d96a43bf0f8.jpg[/img] Ragdoll or animated death? Interactive or static map? Endless hoarding or inventory system Tetris? Whatever the question is, the most important thing for us is to make the game you want to play! (as long as it matches what we want, of course... Muhaha!) [h2][b]Behind the Art[/b][/h2] It was also important for us to show how things are made and how they end up in the game. So we often showed the amazing works of our artists from the first sketches to the final product. [img]{STEAM_CLAN_IMAGE}/43467429/1df7ad308d81f291f8854cc2f8a599d5c3a9ebbd.jpg[/img] [img]{STEAM_CLAN_IMAGE}/43467429/f5cca40ff19335c2d29ea9dd0936c93fd910c30f.jpg[/img] [img]{STEAM_CLAN_IMAGE}/43467429/f8d7e055d3fce61d7e37a5e282125e412f3e5bc2.jpg[/img] [img]{STEAM_CLAN_IMAGE}/43467429/dc1977e4cb95dbb60446f9bf342ce1ef5f579cec.jpg[/img] [img]{STEAM_CLAN_IMAGE}/43467429/9e38c0c7f6e921e0b9a037d8a8cded32f4b27ee2.jpg[/img] [h2][b]...some things just happened to us[/b][/h2] Then, as the year went on and more and more of you followed us here on Steam and on social media, the requests and offers started to come in. [img]{STEAM_CLAN_IMAGE}/43467429/ef6b6c18c7a474e4150e4eca5d371f7ef42e2186.png[/img] We were lucky enough to be featured at RealmsDeep 2023, IGN-hosted Fear Fest, and the Indie Horror Showcase, to name a few, but we also made it to the top of PitchYaGame. These are all fantastic achievements that we couldn't have dreamed of at first (not even under stasis!) [previewyoutube=uvf1rlMmsRE;full][/previewyoutube] At the Indie Cup, we received 3 major nominations, Critics' Choice Award, Most Promising Game Award, and Most Anticipated Game Award. And that's groovy as hell! If all this wasn't enough, we were even mentioned by the one and only Charlatan Wonder in the year-end Immsim round-up. [previewyoutube=laT6nBOLf0I;full][/previewyoutube] Finally, we summed up the big achievements of the year, and we were surprised by what we saw. We were like... Funk! Those are some serious numbers, man! [img]{STEAM_CLAN_IMAGE}/43467429/2939496eba04416e0965700d9901d340ab18158e.jpg[/img] [h2][b]Okay, so... what's to come?[/b][/h2] [img]{STEAM_CLAN_IMAGE}/43467429/09ce18c70a66f33d5f29f2bc29bbeb64e2b9240a.gif[/img] Oh, my, If you only knew, my friend... 2024 will be the year of RetroSpace! What can be expected? A public demo? That's for sure. But if all goes well, maybe an Early Access release too! A Kickstarter? That's also likely. Or... maybe much, much, much more! (wink, wink) A lot of the work is still to be done, we're just getting the rockets fired up, and we all know how deep the black hole's ... ... ... hole is (or we don't, but maybe the game will tell us that too). Anyway... you can't imagine how grateful we are that with your help we've been able to achieve all this. [img]{STEAM_CLAN_IMAGE}/43467429/e59cc1edb8b1dc91395565c255c555e504099172.jpg[/img] We are honored to have such a great community already! Keep on growing (or... ehm... mutating), and keep on loving RetroSpace as much as we love you, Janitors! And never forget: [i]"In space, no one can hear you GROOVE!"[/i]