Team up to operate a starship and explore a randomized galaxy falling into chaos. Coordination between your crewmembers is essential to survive the perils that await you.
Hello everyone,
Launch Teaser: https://youtu.be/MRbIM8VirbI
Version 1.2 is now available! We’re excited to introduce a new campaign: Depths of Umbra-K54, and a new ship: The URV-500 Submersible.
This campaign takes place in the sea under the icy surface of the rogue planet Umbra-K54. Your crew is tasked with investigating an unusual warp-field anomaly.
Important note: It is not recommended to rely on the AI PiBot for the new campaign, as the challenges found within would require a lot of specific behaviors. Because of that, we recommend planning accordingly!
[b]Additions[/b]
[list]
[*] New Campaign: Depths of Umbra-K54
[*] New Ship: The URV-500 Submersible
[*] 3 New Enemy types
[*] 4 New Boss Enemies
[*] New systems and screens including hull breaches and ship flooding for the URV-500
[*] New URV components
[*] 28 readable logs
[*] 2 new achievements
[/list]
[b]Changes[/b]
[list]
[*] Increased the size of the top-right UI showing your ship’s hull and shields for improved clarity
[*] The dialogue window has been increased in height to allow for more dialogue options to be displayed and more text to be shown
[*] Certain UI elements now hide themselves when the Tab menu is open to prevent overlapping
[*] Turrets can now be exited without delay for non-host players
[/list]
[b]Fixes[/b]
[list]
[*] Fixed issue with dropped item Captain notification not showing the name of the item dropped
[*] Fixed issue that could cause audio issues in certain situations
[*] Fixed some issues with offline mode that caused menus to not properly update themselves while open
[*] Fixed visual issue when a fuel capsule is loaded but the ship is out of fuel
[*] Fixed issue with the repair gun that could cause it to stop working in certain situations
[*] Fixed issue that caused fog effects to affect in-game cinematics
[*] Fixed issue with loading AI priorities that could cause incorrect priorities to activate
[*] Changed some internal physics settings to improve performance in certain situations
[*] Academy: Removed option for external camera when using the Captain’s Chair in the Academy due to lack of a proper exterior environment
[*] VR: Fixed issue with certain UI elements not aligning with the camera properly in VR mode
[*] VR: Fixed issue with in-game opening cinematics not being visible in VR mode
[/list]
Thanks for your time!
Best,
The Leafy Games Team