Hello Demonologists, Here are the release notes for the 0.5.2 patch:
[b]Improved/Changed/Adjusted[/b]
[list]
[*] Bedlam lighting and performance optimization
[*] Salt Barrier performance optimization
[/list]
[b]Fixed[/b]
[list]
[*] Getting stuck in the Slider Puzzle in Bedlam when died
[*] Problem with lamps not working near cells in Bedlam
[*] Some localizations
[*] Safehouse skyboxes issues
[/list]