This release adds the following major additions and improvements:
[list]
[*]Game engine updated to 1.23
[*]Support for Mod.io (modifications) added. See https://developer.dragondreams.ch/wiki/doku.php/democap:modding#modding
[*]Added support for mocap operator to trigger calibration process for actor
[*]Complex hand tracking support
[*]Added support to show camera feed view at camera position facing user. This allows to see how the user looks like on camera in real time
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Modding Support:
[previewyoutube=5NSTGzwcQyI;full][/previewyoutube]
MoCap Operator Calibration:
[previewyoutube=hlFRF8SNgJ4;full][/previewyoutube]
As well as these improvements and fixes:
[list]
[*]Modified trigger handling in calibrate (start with click, not abort if released)
[*]Fixed bug in CPECoordinateSystem
[*]Added support for invalid/broken element handling
[*]Modified saving and settings panel to be fullscreen in VR menu
[*]Enhanced retracted handling in IK motion transfer to support move with length to define a custom blending between stretched and retracted pose. A single frame move uses the old behavior.
[*]Fixed null pointer exception in VRMenu PanelTweaking due to missing to remove listener on dispose
[*]Blender extension updated to support blender 4.1 extension system
[*]Fixing calibration and physics bones problems
[*]Added icons to menus for better readability
[*]Added "component.enableGI=false" for all interaction elements to avoid them affecting GI
[*]Added support for custom world files to define camera parameters file to use instead of default one
[*]Fixed StartGame not remapping texture skin path
[*]Modified interaction handle skins to use faint emissivity in case user has a scarcly lit world loaded
[*]Updated camera handling by using *.decamera files to store the parameters. Modified RemoteCamera UI class to support changing camera parameter file to load. This allows to have special parameters for different remote cameras
[*]Fixed load character profile not handling empty path string correctly
[*]Fixed missing UI translation
[*]Added support for narrow vr menu to make it easier to use (same ratio as main menu)
[*]Fixed file listing entries not being sorted
[*]Added support to allow editing stage directions from VR. By default disabled now instead of enabled
[*]Added proper handling of project specific XML element classes
[*]Fixed exception if character is activated while loading a new project
[*]Added support to browse both global and project characters and character models from the character menu
[/list]