Demo Version 0.12 Released!

Welcome back for more patch notes! We've received lots of great feedback for the screen reader support, and we've taken a lot of that on board for this release. If you're blind or visually impaired, please give it another go and let us know what you think in our [url=https://discord.gg/vXFYSbmbXz]Discord server[/url]! We've also included some translation updates for international players. You can now also play Bits & Bops in [list][*] [b]Vietnamese[/b] - thanks to Đào Đức Trung![/list] Special thanks to all the translators! [h3]Features added[/h3] [list][*] The accessibility settings now include a "Narrate gameplay" option to enable additional narration during levels [*] The custom audio engine now has a "Strict buffer" setting which can be disabled for compatibility with non-conforming output devices [*] Linux now has basic screen reader support if spd-say is available (apt-get install speech-dispatcher)[/list] [h3]Updates[/h3] [list][*] Loading mixtapes now uses the native OS file picker, which is also accessible to screen readers [*] Shortcuts on the disclaimer screen now also accept Shift in place of Ctrl [*] The mouse cursor is only locked to the screen on valid mouse input [*] The screen reader now describes more details on the title screen, stage select, tutorials and judgement screens [*] The default Windows screen reader implementation now supports modern voices and configuration settings [*] The Windows build now detects more running screen readers in addition to NVDA [*] The default locale for Spanish has been changed to es-MX (from es-US) [*] The X button can now be used in addition to the A button on controllers [*] The custom audio engine now supports a wider range of audio formats to be compatible with more sound cards [*] The custom audio engine now attempts to match your native device format for optimal speed and latency[/list] [h3]Bugs fixed[/h3] [list][*] The Japanese translation was mistakenly omitted and is now included in all builds [*] Bubble pop events in Meet & Tweet are now consistently handled before bubble appear events [*] The game no longer freezes in some cases on Linux when the audio device is in a bad state [*] The custom audio engine now recovers from more invalid device state errors [*] Screen reader pacing is now more consistent on non-Windows platforms [*] Level names now use translated names in stage select if available [*] The keyboard shortcut to enable accessibility (Shift+Win+A) now works reliably and is available on macOS (as Shift+Command+A) [*] The game no longer crashes on Windows if text-to-speech fails to initialise [*] The "sound check" text no longer disappears after changing language [*] The modifier key for disclaimer screen shortcuts no longer sticks on macOS [*] The "Screen flash" option now also disables the camera shutter on the Flipper Snapper title screen [*] Clicking the mouse no longer interrupts the current screen reader dialogue [*] Overlapping nails in Hammer Time customs now use consistent layering[/list] As always, you can discuss the latest changes in our [url=https://discord.gg/vXFYSbmbXz]Discord server[/url]. See you there!