Immersive first person adventure game heavily focusing on meaningful exploration and social quests. Fragmented City is full of quirky characters, twisting stories and intriguing urban places.
[i]Changes:[/i]
[list]
[*] A couple of small code fixes related to the OS of the in-game computers
[*] Some UV mapping polishes
[*] Fixed a couple of missing, or badly placed mesh objects
[*] Fixed grammar in one of the loading screen texts
[*] New loading screen texts
[*] Object hierarchy optimization
[*] Also, this demo version still includes the WIP versions of the other city hubs I've been working on. The progress is especially visible in the Kingfisher Valley map. You can take a look at these by [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3153649176]tinkering with the player.ini save file.[/url]
[/list]
Need to mention that the development is going to drastically slow down from now on - [b][i]till I find a publisher that can fund the rest of the development.[/i][/b]