A demo patch has been released! Your title screen should say [b]Demo v1.0.2[/b]. If it doesn't, you can verify demo files to force the update. (Game Settings -> Properties -> Installed Files -> Verify integrity of demo files)
Here's what we changed:
[h3]Miscellaneous[/h3]
[list]
[*] Fixed a crash that can happen at the end of an Endless run
[*] Fixed a white flash that can happen after playing Standard Starlight from Mind Select
[*] Adjusted April Herndon's role in the credits to be more clear
[*] Adjusted difficulty balancing in Endless mode: harder versions of some microgames should be more common now, and will become more common the longer you play
[*] Fixed a crash that could happen when opening the dialogue log while [spoiler]Dom is showing you his song[/spoiler]
[*] Fixed the dialogue log's scrollbar jumping up if you kept holding down the mouse button after dragging the scrollbar and then closing the log
[*] Adjusted an engine setting that may have been preventing some devices from saving and loading (if you were having trouble with this, let us know if this helped!)
[/list]
[h3]Microgames[/h3]
[b]Starlight[/b]
BRUSH!
[list]
[*] Fixed a bug where the hair can go back to being messy even after winning the microgame
[/list]
PADDLE!
[list]
[*] Fixed a bug where you can hit the ball after losing the microgame
[/list]
AVOID!
[list]
[*] Made the heart semi-transparent to signal a certain mechanic
[*] Made the microgame harder at higher game speeds
[/list]
DROP!
[list]
[*] Fixed a crash that could occur when stacking pieces too high
[/list]
JUMP!
[list]
[*] Various changes to the player animations to hopefully make the controls clearer to first-time players
[*] Fixed a bug where you can jump after losing the microgame
[*] Fixed a visual bug near the top of the level
[*] Fixed a bug where an unintended sound effect can play after winning the microgame
[/list]
[b]Tutorial[/b]
CIRCLE!
[list]
[*] Fixed a bug where the first line you draw couldn't be as long as normal
[*] Drawing a line at max length will now count as an attempted closed circle instead of cancelling
[*] Decreased the line's max length
[*] Fixed a crash involving the line being too long
[/list]
CATCH! (Demon)
[list]
[*] The demon now flies around in a shorter area as game speed increases
[/list]
[b]Shuffle[/b]
SWIPE!
[list]
[*] Changed prompt from SWIPE! to PUSH!
[*] Downward mouse movement no longer reverses progress (temporary fix while we determine how to make the required mouse movement more clear to players)
[*] Fixed a crash involving the inverse kinematics on the arms
[/list]
If you still have issues with any of the problems we claim to have fixed, let us know in the community discussions forum :)