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Counter Clash

Apr 8, 2025

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News Article
1yr ago
bjenssen
Community Announcements

Demo update: Visual overhaul and quality of life.

Published
New unit visuals
  • Monceaux archer (+upgrade)
  • Monceaux guard (+upgrade)
  • Crossbowman
  • Cavalry
  • Knights
  • Firebreather
  • Sandsurfer
  • Earthmaster
New environment visuals
  • Revised basic environment visuals
  • New look for map 3 (the siege)
  • Added day-night cycle for campaign and battle game modes
Building visuals
  • Added building destruction vfx
  • Added fire VFX on damaged buildings
UI changes
  • Visual changes
  • Added short keys (removed WASD controls for moving the camera)
  • Added control groups (ctrl 1-5 to set, 1-5 to use)
FPS improvements
  • Refactored GPU processes to run more smoothly
Other fixes
  • Fixed deselecting or moving units when interacting with UI elements
  • Fixed deselecting or setting a rallying point with buildings when interacting with UI elements
  • Changed the resources UI in training mode to match other game modes
  • You can now move the game view with the mouse
  • Reworked farm placement
  • Improved resource visuals
  • Added unique cursor
  • Fixed units getting permanently stuck (move them a few times to unstuck)
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