- Monceaux archer (+upgrade)
- Monceaux guard (+upgrade)
- Crossbowman
- Cavalry
- Knights
- Firebreather
- Sandsurfer
- Earthmaster
- Revised basic environment visuals
- New look for map 3 (the siege)
- Added day-night cycle for campaign and battle game modes
- Added building destruction vfx
- Added fire VFX on damaged buildings
- Visual changes
- Added short keys (removed WASD controls for moving the camera)
- Added control groups (ctrl 1-5 to set, 1-5 to use)
- Refactored GPU processes to run more smoothly
- Fixed deselecting or moving units when interacting with UI elements
- Fixed deselecting or setting a rallying point with buildings when interacting with UI elements
- Changed the resources UI in training mode to match other game modes
- You can now move the game view with the mouse
- Reworked farm placement
- Improved resource visuals
- Added unique cursor
- Fixed units getting permanently stuck (move them a few times to unstuck)