Your quest : Guide a golem through mad dungeons filled with platforms, traps and puzzles. Recover lost madn-- knowledge at all cost (golems are just moulded clay after all)
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Hello, adventurers !
The original demo was based on an ancient version of the game so I decided to update it.
Here is a simplified list of changes :
[list]
[*] Improved graphics with better lighting and shaders
[*] Improved jump control, including possibility to make a shorter one by releasing the key.
[*] Golem now knows it needs to do a small jump when running towards a low stone.
[*] Sliding is also available even if not really necessary in the demo
[*] Lots of bugs fixes including damages issues
[*] Menu update (inputs, screen formats compatibility...)
[*] New shaders making sure you can always see your character whether it's hidden or in the dark !
[*] Optimizations : Textures are used at the necessary resolution, LODs adjusted, emitters produce the strict minimum particles.
[*] In max level graphics, you can now enjoy beautiful volumetric magic clouds.
[/list]
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