「Maybe one day, I won't have to fight when I fly.」
It's been some time since the release of the demo, and I would like to thank you for your support of Mirage Feathers. During this period, several important functional updates have been made to the Mirage Feathers Demo, so let's summarize them here.
1. You can now customize most of the keys in the options menu, and the key icons in the tutorial will directly reflect your changes. By customizing the keys, you can play using devices other than the controller and keyboard, such as a flight stick or a Mega Drive 6-button controller.
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2. Now supports 16:10, 4:3, and 21:9 resolutions. Resolution options will be automatically obtained from the system. When selecting 16:10 or 4:3, the vertical field of view will be expanded; when selecting 21:9, the horizontal field of view will be expanded. Story CGs are locked to 16:9 display, with other areas filled in black.
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3. Sensitivity settings, smoke opacity settings, warnings for bullets from off-screen, low HP and energy warnings, and hit warnings have been added.
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4. The Japanese translation of the story mode has been fixed (and also fixed the full version).
[img]{STEAM_CLAN_IMAGE}/44782861/fa5d19240e2d3fc55bf3ba156ab808de98d70967.jpg[/img]
Mirage Feathers Demo will continue to be available even after the Steam Next Fest, so if you haven't tried it yet, please give it a go!
https://store.steampowered.com/app/2719060/