Hi Agents,
We got lots of feedback in the past few weeks following the release of Chrono’s demo, we were thrilled to get to know your experience with the game! Thanks to your test plays and feedback, we brought some new features and fixes to this update. Enjoy your adventure and we hope to learn your thoughts and feedback on this update. We read absolutely every single comment, post, and burp in the Steam forum, discord server, and social media comments.
[url=https://discord.gg/99DtykzkwK]Catch us in our discord and we would love to have you on board for future tests and community giveaways. [/url]
In this new patch, we focused on adding action aspects to the gameplay, optimizing interactive friction, and balancing tweaks. Oh! we also added access in our lobby straight to the boss challenge since everyone enjoyed the boss fight so much.
The current in-game tutorials are placeholders. We'll invest our time into a fun and fully polished tutorial after the game's fundamentals are all developed. Before that, you can also check these tips for weapon upgrading and handling.
[url={STEAM_CLAN_IMAGE}/44225615/890cbf1c793d9a370b9e5a48ba103ba3f490057b.jpg]For the pistol CLICK --->[img]{STEAM_CLAN_IMAGE}/44225615/377ca18fa81b19ee1d4a9ea2469afe85ac9fa7e2.jpg[/img][/url]____[url={STEAM_CLAN_IMAGE}/44225615/c7e178ff6503cff3f68bf1a5bba3bff2879aebaa.jpg]For the bow CLICK --->[img]{STEAM_CLAN_IMAGE}/44225615/896d2c63b16735a2f01d9d0a380b08e8463fc609.jpg[/img][/url]
List of updates:
1. Added more level configuration to better diversify the combat experience.
2. Added Shield Maneuvering, now you can take the shield from the enemy using Gravity Glove and use it to block long-range attacks and melee attacks, and you can use it to stun enemies (throwing it and using it to melee)
3. Added a Boss level shortcut, now you can enter the Boss level directly from the lobby (Those muscles of hers are not just for showboating, beware!)
4. Optimized multiple special effects and handling of interactions.
5. Now there are two control schemes to upgrade your weapons.
6. Optimized tutorial section’s content and process.
7. Optimized weapon upgrade’s UI.
8. Optimized BGM volume so it won’t be too loud in certain stages.
9. Optimized some UI texts with unclear descriptions
10. Fixed the issue of unable to deal weak-point damage when hitting male and female warlocks in the head.
11. Fixed the issue of hitting the warlock's weapon also causing damage to the warlock itself.
12. Fixed the issue of the totem summoned by the warlock did not disappear
13. Fixed the issue of unable to use PULL when in Vive mode.
14. Fixed the issue of unable to turn in Vive mode.
15. Fixed the collision issue in some levels.
16. Buffed the number of uses of the Shield.
17. Buffed the damage of Explosive Arrows.
18. Buffed the damage reduction of AOE damage when holding the Shield.
19. Nerfed the warlock’s HP.
20. Adjusted the difficulties of some levels.