Demo Update 5.0

Changelog: - Fixed an issue when after collecting wood, the alert was fixed on the screen - Fixed an issue where an alert informed that resources were being removed incorrectly - Fixed an issue when asking Hegnos to go behind the tower, he entered incorrectly - Fixed crossbow/flying saucer conflict - Adjusted UI sounds, setup UI sounds of the Preparation Screen - Updated crosbow weapon damage area - Fixed buying two skills at the same time - Disabled not implemented skills - Fixed last skills buy button behahiour - Improvements on Screen UI Sounds - Increased probability of resources appearing - Adjusted upgrade prices, adjusted enemy waves and exploration time - Added sound of resources collection - Loot drops sound adjusted - Fixed an issue with Flying saucer shot and explosion sound - Added Victory and defeat sound - Added enemy spawn sound - Fixed an issue whith the final hammering skill - Pause/Unpause sound adjusted - Purchase sounds for "Final" nodes adjusted - Fixed an issue where audio of cannon holding to fire was playing 2 times between each shot - Fixed an issue where audio of the spinning cannon would get stuck playing even when the cannon had already stopped spinning - Camera animation decreased to 1 second - Key Mapping is now done by context - Context Screens are no longer disabled in the UI - Pause is no longer called by clicking the Resume button during Hide - Fixed an issue whith buying new skills and pressing ESC (Resume Game not working)