Demo Update 5.0

Final Forge

Defend your tower and protect the dwarf's treasure from marauding creatures in this roguelike tower defense game. Explore the region, collect resources and choose the right upgrades. But be careful, don't leave your fortress empty for too long.

Changelog: - Fixed an issue when after collecting wood, the alert was fixed on the screen - Fixed an issue where an alert informed that resources were being removed incorrectly - Fixed an issue when asking Hegnos to go behind the tower, he entered incorrectly - Fixed crossbow/flying saucer conflict - Adjusted UI sounds, setup UI sounds of the Preparation Screen - Updated crosbow weapon damage area - Fixed buying two skills at the same time - Disabled not implemented skills - Fixed last skills buy button behahiour - Improvements on Screen UI Sounds - Increased probability of resources appearing - Adjusted upgrade prices, adjusted enemy waves and exploration time - Added sound of resources collection - Loot drops sound adjusted - Fixed an issue with Flying saucer shot and explosion sound - Added Victory and defeat sound - Added enemy spawn sound - Fixed an issue whith the final hammering skill - Pause/Unpause sound adjusted - Purchase sounds for "Final" nodes adjusted - Fixed an issue where audio of cannon holding to fire was playing 2 times between each shot - Fixed an issue where audio of the spinning cannon would get stuck playing even when the cannon had already stopped spinning - Camera animation decreased to 1 second - Key Mapping is now done by context - Context Screens are no longer disabled in the UI - Pause is no longer called by clicking the Resume button during Hide - Fixed an issue whith buying new skills and pressing ESC (Resume Game not working)