Changelog:
- Fixed an issue when after collecting wood, the alert was fixed on the screen
- Fixed an issue where an alert informed that resources were being removed incorrectly
- Fixed an issue when asking Hegnos to go behind the tower, he entered incorrectly
- Fixed crossbow/flying saucer conflict
- Adjusted UI sounds, setup UI sounds of the Preparation Screen
- Updated crosbow weapon damage area
- Fixed buying two skills at the same time
- Disabled not implemented skills
- Fixed last skills buy button behahiour
- Improvements on Screen UI Sounds
- Increased probability of resources appearing
- Adjusted upgrade prices, adjusted enemy waves and exploration time
- Added sound of resources collection
- Loot drops sound adjusted
- Fixed an issue with Flying saucer shot and explosion sound
- Added Victory and defeat sound
- Added enemy spawn sound
- Fixed an issue whith the final hammering skill
- Pause/Unpause sound adjusted
- Purchase sounds for "Final" nodes adjusted
- Fixed an issue where audio of cannon holding to fire was playing 2 times between each shot
- Fixed an issue where audio of the spinning cannon would get stuck playing even when the cannon had already stopped spinning
- Camera animation decreased to 1 second
- Key Mapping is now done by context
- Context Screens are no longer disabled in the UI
- Pause is no longer called by clicking the Resume button during Hide
- Fixed an issue whith buying new skills and pressing ESC (Resume Game not working)