Demo Update #2 - New Features, Bug Fixes, Remote Play, and More!

[h2]Hello, Dinovanians![/h2] The second update for the Primal Planet demo is live, and it’s packed with improvements, new features, and some much-needed bug fixes. Thank you for all your feedback, it’s been a great help in making the game better! Let’s dive into what’s new: [h3]🌟 Add-Ons[/h3] 🐠 A little [b]more variety of small fish[/b] to bring life to the waters 🌳 [b]Rare Spirit Trees[/b] that grant a Skill Point (there are 2 in the demo, can you find them both?) 🎵 [b]New music tracks[/b] for certain intense parts [h3]🛠️ Improvements[/h3] 💾 [b]Permanent save function[/b] - finally, your progress is here to stay 🌪️ [b]Walljumping has been fine-tuned[/b] for a smoother experience 🏃 [b]Roll-jump momentum[/b] now carries through the entire jump 📜 [b]Polish and Spanish translations[/b] have been added, and [b]Finnish translation[/b] has been improved (more languages on the way) [h3]🐛 Bug Fixes[/h3] 🧱 No more roll-jumping into walls and getting stuck ❌ Fixed the exploit allowing walljumping straight up due to "coyote time" 🤝 Co-op backgrounds now display properly at the edges when the camera zooms out ⚡ Prevented barriers from going into a flashing loop after being hit. I couldn’t fully reproduce this bug, but I believe I’ve addressed the root cause. Let me know if it still happens! [h3]🌐 Remote Play Together[/h3] [b]I’ve enabled Remote Play Together for the demo![/b] Some of you asked about it, so I tested it with a friend, and it works great. You can even cast it to your phone and use Steam’s virtual controller! 😊 As always, thank you for playing and for all your feedback, it makes a huge difference! If you run into any issues or have suggestions, feel free to share them. I can’t wait to hear what you think of this update! Seethingswarm Primal Planet’s developer https://store.steampowered.com/app/3260600/Primal_Planet_Demo/ [img]{STEAM_CLAN_IMAGE}/43871334/577a83034dad5a3d7aee708c1d7f7cff567c1dd6.gif[/img]