Demo Update #17

The Dawning Clocks of Time® Remake

A story of love, war and betrayal on an intergalatic scale. A epic third person shooter with both sandbox and linear story progression. Take up arms and battle for the ages, who will decide the fate for all of humanity? Now remade in HD / 4K with cinematic presentation.

Amazing! We had [b]13,390[/b] installs of the demo during the Next Fest Event, so for all those users we have a demo update ready to go. (VERSION 1.0.0.0621.7) (Version 1.0_NoDLC_no_revision_compiled 06/21_update 7) This update fixes / changes the following; [b]New[/b] -We've added a Continue icon prompt when dialogues are displayed to give an action cue as some players reported that they didn't know to proceed. -We've updated the Pause UI layout to look more consistent than before. -We've updated the mouse cursor to the original Dawning Clocks of Time cursor graphic instead of generic system cursor. -We've updated the dialogue interface to have a drop shadow around it and to look much more polished than before. -When a NPC or Character is speaking, their name will now be in bold before the speech appears, making it easier to identify what character is speaking. -When narration is in progress, text will appear in italic. -We've updated the video settings tool interface. -We've updated the Save Data utility interface. [b] Bug Fixes / Improvements[/b] -We've fixed the Choice UI / Save loop bug, this will no longer occur under any condition. -We've fixed the line on the Pause UI covering text. This has been removed. -We've made the text appear quicker during NPC conversations. -We've fixed a bug with the dialogue interface in which text would overflow off the interface background looking buggy. The box will now fully expand to accomodate all text. -We've fixed a bug with the graphic of the Game Over text showing as white. -We've fixed the mouse cursor not hiding when leaving menus and staying in gameplay. -We've fixed the game settings menu so that the cursor now appears when opening it. -We've Fixed certain save data flags not persisting between changing save files or starting a new game which could cause a softlock or loss of progress. -When a cutscene appears the letter box will no longer cover the top portion of the Dawning Rune.