[h1]Patchnotes:[/h1]
[list]
[*] Implemented a short beginner sequence.
[*] Updated and added more tooltips to various game systems.
[*] Increased the font size of some tooltips and UI text.
[*] Reduced the base health points of the Soul Slayer Aero.
[*] Increased movement speed and health points of a few enemies.
[*] Changed some experience values of various enemies.
[*] Increased the difficulty level of the Soul Lord Dezifer.
[*] Increased the health points depending on your survival time of the enemy you need to defeat to stop an active Soul King's Supremacy Event.
[*] Changes to the probability of getting an implant with two positive effects.
[*] If the player looses there is now a 50% chance that no equipped implant gets destroyed. Before this change you had always lost one implant.
[*] Slightly increased the soul energy cost of the Unstable Boost.
[*] The weapon switch hotkey and slayer ability hotkey are now visible in the game HUD.
[*] Fixed an issue that caused the player health bar showing longer than intended.
[*] Fixed an issue where enemies could spawn farther away than intended.
[*] Fixed an issue which caused the level up animation and sound effect to play multiple times after reaching level 48.
[*] Fixed an issue which could freeze the game client for a split second in the beginning of an adventure.
[*] Some minor fixes and changes.
[*] Some more UI improvements.
[*] Some performance improvements.
[/list]
Thanks for reading & take care!
- Niifares
[i]Don't forget to [b]wishlist[/b] Soul Slayer[/i]