Demo Update 1

[h1]Patchnotes:[/h1] [list] [*] Implemented a short beginner sequence. [*] Updated and added more tooltips to various game systems. [*] Increased the font size of some tooltips and UI text. [*] Reduced the base health points of the Soul Slayer Aero. [*] Increased movement speed and health points of a few enemies. [*] Changed some experience values of various enemies. [*] Increased the difficulty level of the Soul Lord Dezifer. [*] Increased the health points depending on your survival time of the enemy you need to defeat to stop an active Soul King's Supremacy Event. [*] Changes to the probability of getting an implant with two positive effects. [*] If the player looses there is now a 50% chance that no equipped implant gets destroyed. Before this change you had always lost one implant. [*] Slightly increased the soul energy cost of the Unstable Boost. [*] The weapon switch hotkey and slayer ability hotkey are now visible in the game HUD. [*] Fixed an issue that caused the player health bar showing longer than intended. [*] Fixed an issue where enemies could spawn farther away than intended. [*] Fixed an issue which caused the level up animation and sound effect to play multiple times after reaching level 48. [*] Fixed an issue which could freeze the game client for a split second in the beginning of an adventure. [*] Some minor fixes and changes. [*] Some more UI improvements. [*] Some performance improvements. [/list] Thanks for reading & take care! - Niifares [i]Don't forget to [b]wishlist[/b] Soul Slayer[/i]