Build an endlessly upgradable weapon! Dive into this action roguelike as a brave Possum, shooting down crowds of crazy beasts. Drink cactus booze, ride your train through the deserts, and feel the thrill of bloody shootouts!
[h1]Ammossum v.0.36 — Bug Fixes & New Aiming Feature[/h1]
[b]What's New:[/b]
[list]
[*] Improved shooting mechanics
[*] Fixed top UI panel display in combat
[*] Corrected bone collection stats post-battle
[*] All remaining bones at battle's end now counted as collected
[*] Combo scale display fixed
[*] Added indicators for food bonus acquisition
[*] Bow and slingshot modified, multishot removed
[*] Fixed cactus booze not working in boss fights
[*] Boss now has an HP bar and is humorously named "BOSS"
[*] Bullet-type projectiles fixed: sub-projectiles now spawn from defeated enemies as described, and ricochet functions as intended
[*] Fixed issue with frogs jumping continuously without delay
[*] Armadillos now vulnerable to piercing arrows
[*] Scoring for runs adjusted: no points for weapon level or items within upon defeat
[*] UI fixes for text overflow in certain windows
[*] Enhanced visual effects for many items
[*] Balance adjustments
[/list]
The update is already available in the new demo — play and share your feedback. It will really help us with the next update!