Demo Update 0.36!

Ammossum

Build an endlessly upgradable weapon! Dive into this action roguelike as a brave Possum, shooting down crowds of crazy beasts. Drink cactus booze, ride your train through the deserts, and feel the thrill of bloody shootouts!

[h1]Ammossum v.0.36 — Bug Fixes & New Aiming Feature[/h1] [b]What's New:[/b] [list] [*] Improved shooting mechanics [*] Fixed top UI panel display in combat [*] Corrected bone collection stats post-battle [*] All remaining bones at battle's end now counted as collected [*] Combo scale display fixed [*] Added indicators for food bonus acquisition [*] Bow and slingshot modified, multishot removed [*] Fixed cactus booze not working in boss fights [*] Boss now has an HP bar and is humorously named "BOSS" [*] Bullet-type projectiles fixed: sub-projectiles now spawn from defeated enemies as described, and ricochet functions as intended [*] Fixed issue with frogs jumping continuously without delay [*] Armadillos now vulnerable to piercing arrows [*] Scoring for runs adjusted: no points for weapon level or items within upon defeat [*] UI fixes for text overflow in certain windows [*] Enhanced visual effects for many items [*] Balance adjustments [/list] The update is already available in the new demo — play and share your feedback. It will really help us with the next update!