Hi adventurers,
The first patch from your feedback on the demo is available (v0.315):
[list]
[*] Plants eaten by an animal now automatically recreate a new grow job
[*] Watering plants is now properly part of the grow job category
[*] Added a dungeon enter button when units are near the dungeon, it's not needed anymore to select the dungeon for it
[*] Added a visual indicator when trying to catch an animal but no animal zone is defined
[*] Added a visual indicator when something is eaten by an animal
[*] Fixed an issue corrupting the inspector window size
[*] Fixed an issue preventing to rebuild on a tile with a previous construction job canceled on it
[/list]
Thanks again for testing, and don't forget to leave a review for the demo, it helps a lot!