[p]Steam Next Fest may be coming to a close, but the demo for Many Mini Typing Games is here all month! To help make the most of the time left to play, I've pushed an update that makes a few tweaks. The highlight is that different keyboard layouts should work much more smoothly now. There has not been any balance changes to the minigames, but I'm hearing your feedback and will be cooking up some changes for the full release.[/p][p]Here's the full list of changes:[/p][p][/p][p]INPUT HANDLING[/p][p]- The input handler now uses unicode to check which character has been sent. This both allows for alternate keyboard layouts and lets the player use CapsLock for uppercase letters. Please note that the game still expects you to type characters from the Latin alphabet, as well as the standard symbols on the US QWERTY layout.[/p][p]- It's not easy to test every layout myself, so if any specific issues arise please make a post in the discussion forums![/p][p][/p][p]MENUS[/p][p]- The splash screen now has a button to toggle the game volume between full and half volume.[/p][p]- Both the splash screen and main menu now have the option to toggle fullscreen with Alt + Enter or F11.[/p][p]- The splash screen warning about QWERTY layouts has been rewritten to better reflect what's expected and supported.[/p][p]- You can no longer type on the splash screen before the prompt is visible.[/p][p][/p][p]MINIGAMES[/p][p]- Say Something Nice: Fixed a bug where players could continue typing after submitting.[/p][p]- Get to the End: The directional inputs now take into account the current keyboard layout to always have keys in a WASD formation.[/p][p]- Make Art/Dig 3 Treasures: The layout of the keys is now determined by the current keyboard layout.[/p][p][/p][p]MISC[/p][p]- The minigame cycler now makes a best attempt effort to not load specific minigames as the first minigame in a play session.[/p][p][/p][p]As always, feel free to leave feedback in the discussion forums! Sorry if I broke anything![/p]