This update is mostly geared towards making the game easier to learn, and visual and gore improvements
[b]Tutorials[/b]:
[list]
[*] Add additional text in Level 1 to make gameplay mechanics easier to understand
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[b]Gameplay[/b]:
[list]
[*] Reduce left hand ability cost for all difficulties
[*] Demon Repellent can now cause Propulsion, but it must be aimed directly at the ground
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[b]Visuals[/b]:
[list]
[*] First person player shadows will now show legs moving
[*] Hydro Ripper will destroy small body parts instead of dismembering them (larger parts will still be dismembered)
[*] Enemies with eyes will have their eyes explode when their heads are destroyed
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[b]UI[/b]:
[list]
[*] Rapid kills now show different text for consecutive kills (ex: Double Kill, Triple Kill)
[*] Allow accessing Pause menu from the intro area in Level 1
[*] Show Shield time remaining bar underneath crosshair in HUD
[*] Replaced Stamina icon in HUD with Stamina bar
[*] Recolored Health bar to always be red
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[b]Bug fixes[/b]:
[list]
[*] Enemy pelvis' can now be destroyed if enough of their body is dismembered
[*] Fix candle lighting in the ritual room in Level 1
[*] Enemies will no longer scream if they are killed by a headshot
[*] Enemy spawn sound no longer cuts off if lots of enemies are spawning at the same time
[*] something about size 2 fish
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