Demo patch 4 notes

This update is mostly geared towards making the game easier to learn, and visual and gore improvements [b]Tutorials[/b]: [list] [*] Add additional text in Level 1 to make gameplay mechanics easier to understand [/list] [b]Gameplay[/b]: [list] [*] Reduce left hand ability cost for all difficulties [*] Demon Repellent can now cause Propulsion, but it must be aimed directly at the ground [/list] [b]Visuals[/b]: [list] [*] First person player shadows will now show legs moving [*] Hydro Ripper will destroy small body parts instead of dismembering them (larger parts will still be dismembered) [*] Enemies with eyes will have their eyes explode when their heads are destroyed [/list] [b]UI[/b]: [list] [*] Rapid kills now show different text for consecutive kills (ex: Double Kill, Triple Kill) [*] Allow accessing Pause menu from the intro area in Level 1 [*] Show Shield time remaining bar underneath crosshair in HUD [*] Replaced Stamina icon in HUD with Stamina bar [*] Recolored Health bar to always be red [/list] [b]Bug fixes[/b]: [list] [*] Enemy pelvis' can now be destroyed if enough of their body is dismembered [*] Fix candle lighting in the ritual room in Level 1 [*] Enemies will no longer scream if they are killed by a headshot [*] Enemy spawn sound no longer cuts off if lots of enemies are spawning at the same time [*] something about size 2 fish [/list]