Demo build update 0.0.4.d

Hey everyone ! Bugs and QoL features updated Here is the latest changelist: [b]15/9[/b] [olist] [*] Save and Exit button is now working. [*] Improve the village look in Main Menu [*] Continue button in main menu is now disabled if no save file is found. [/olist] [b]14/9[/b] [olist] [*] [*] Archer mode now usable [*] Armor slots were not loading after saving game. [*] Small tree and Small stone initially HP reduced [*] Bottom lip UI icon updates when the item is selected with scroll and middle mouse button click [*] First hit on resource didnt play SFX [*] Tutorial update changed, first to make a wooden torch [*] Animals HP was not updating in mini HP UI [*] Leather requirements reduced considerably for items that use iron for crafting [*] Broken tree did not make hit resource sound. [*] Bow and arrow items added in crafting list. [*] When Allied units are following player, they will walk if player is walking, will run if player is running [*] If there are any Allied units selected and Player is being attacked. Allied units will AUTO ATTACK the enemies [*] When loading game from a saved game, units were duplicating [*] Buildings that player created were not being loaded [*] Resource collection did not have a HIT animation [*] Mini HP bar on player hover was not auto updating [*] Soft lock of Main hud + Squad creation. [*] Escape works on Pause menu [*] Objectives menu fight with other menu for screen space. [*] Escape now works when want to exit Training UI [*] Escape now works when want to exit Crafting UI [*] HP bars added on animals [*] Resources were just grey circles, now they show respective icon [*] Player healing was not capped to MAX HP [*] Saving and loading game was duplicating the resources [*] Loading the game was not giving weapons in the slots [*] Enemy scouts sees but still moves. When notices player or player soldiers, Scout should stay in place [*] Kicking while resource collection, doesnt move the player any more [*] Crafting UI soft lock solved. [*] Distance check added on the interactable buildings. [*] Village notice board interaction elements corrected. [/olist] Thanks, please keep the comments and discussions going and please join the discord so I can improve the game better.