Delivery Update #2 - NPC’s and Camera

Mika and The Witch's Mountain

Mika and the Witch’s Mountain is a fantasy adventure about an aspiring witch who delivers packages to the townspeople of a small island. Explore every cranny and soar through the sky with your magic broom.

[img]{STEAM_CLAN_IMAGE}/41890267/5760b11c946b4bbe87fa1ed29f1a2ed88453fde8.png[/img] Hey everyone! This is the second Delivery Update where we will be sharing these final stages of the development until the launch of the game, and today it’s time to introduce our charming NPCs and the camera: [h2]NPCs[/h2] Orilla Town is the only place inhabited by a group of people on the whole island (though not the only place), but we have not yet introduced you to its inhabitants! [h3]Workers: Sailors, Vendors, Farmers and more[/h3] A town by the sea needs a group of nostalgic but affable [b]sailors[/b] who bring fresh fish every day. Curiously, you will never catch them fishing, because the fish in these waters are too elusive! [img]{STEAM_CLAN_IMAGE}/41890267/284d75fdded395a22b14507d869e4fcd88860534.png[/img] The cheerful [b]vendors[/b] of Orilla Town fill the streets with their energy every day in search of new customers. Don't be fooled by their friendly faces and kind words, they may be trying to sell you something you don't need! [img]{STEAM_CLAN_IMAGE}/41890267/52a92b1f0ac75d45cd2dabc33240dabe15a39775.png[/img] Soot & Fog Inc’s Smoke factory is Orilla Town's main source of [b]workers[/b], although it's not an easy or clean job. If you see someone stressed out, extremely tired, and with sooty clothes during your deliveries, it's probably one of the workers at the island's smoke factory. [h3]Villagers: Kids, old people, Tourists, etc[/h3] When you walk through the streets of Orilla Town, you will discover the life that runs through them through its people: children playing, old people enjoying a well-deserved rest. [img]{STEAM_CLAN_IMAGE}/41890267/e4b3efff8367971045702870d4ef0cdf89c3e050.png[/img] Mont Gaun may not be the most popular of all vacation destinations, but it is a little hidden gem for those looking for relaxation and, why not, some unexpected surprises. [img]{STEAM_CLAN_IMAGE}/41890267/ad2c52d3cb28c63e196a87b15c96d4b2766ca7ff.png[/img] Its beaches have nothing to envy those of the Mara Islands, and are much less crowded! There is plenty of space for strolling, making sand castles, and sunbathing. And, of course, to have an ice cream! [h2]Camera[/h2] As we have already shown,[b] the camera[/b] in this case can be controlled freely. This is a very positive experience for the players, who have control over it and what they see at every moment, but it poses a lot of challenges for the development. [img]{STEAM_CLAN_IMAGE}/41890267/4e4595b53949112bba0a63f8291c8a83eea150ce.png[/img] However, we have done some additional work that will help to generate a more immersive feeling and with a very remarkable visual result with these small adjustments: [h3]Dialogues & Bubbles[/h3] In dialogues, the [b]camera[/b] will automatically take a position to get a certain shot that shows the characters involved in the dialogue, more aesthetic and avoiding possible glitches between models. [img]{STEAM_CLAN_IMAGE}/41890267/3dd471ed87b432a9a9284ae56b935e3fef4b83c3.png[/img] Also, we’ve added [b]bubbles[/b] to guide and help you throughout the game. Not only will they give more "life" to secondary characters and NPCs, but they will also let you know what you should do next, or who to talk to without needing to repeat a dialogue with that character. Hope you like this a-bit-longer-than-usual update - see you soon with more fresh content!