Play as a merchant traveling through a procedurally generated world filled with enemies and quests in this sandbox-action-RPG game. Tame animals, collect equipment, and customize your character as you make choices that shape your story.
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We are working on equipment system and armor mechanics in Delares.
The armor will not have dense durability, there will be some amount of capsules that are spent when taking damage.If all capsules are used, the armor breaks.
Each piece of armor will have its own statistics - the number of capsules, damage absorption factor and minimum damage that need to break armor.(After all, it will be wrong if armor breaks from a hit for 1 damage, right?)
Also in the game you can find types of armor that are restores automatically, right in battle.
And many more interesting content awaits you in [b]Delares[/b]!