We are pleased to present you a major update to the game, in which we have added a lot of new things!
[h2]Patchnote[/h2]
[list]
[*] Added new Advanced Items modifier, that replaces the clues' one
[*] Added new hand animations (can be disabled in settings)
[*] Added a new ghost - Black Death
[*] Redesigned some old tools
[*] Added 2 new skins
[*] Updated ghost capsules and added the ability to upgrade them
[*] Added a bracelr to prevent items from falling out of your hands
[*] Added new voice recognition system
[*] Added ability to reset control settings
[*] Increased the acceptable texture quality. More video memory is needed at high settings.
[*] Added and updated sounds
[*] Added and updated effects
[*] Fixed bugs with spawning of items on the location
[*] Fixed the appearance of two ghosts
[*] Fixed items getting stuck on ghosts
[*] Fixed some item materials
[*] Fixed UI bugs
[*] Fixed a bug with taking a picture of a ghost
[*] Fixed bugs with lighting
[*] Fixed bugs with ghost behavior
[*] Fixed bugs with player effects
[/list]
[h3]Bugfix December 15[/h3]
[list]
[*] Advanced items are now available at insane difficulty
[*] Switching between items without using animation is now instant
[*] Fixed bugs with new items
[*] The HOW TO PLAY section has been updated
[*] Added accounting for new items in session tasks
[*] Fixed taking into account session tasks
[*] The unique rank behaviors of ghosts do not appear before materialization
[*] The reward for session tasks is now the same for everyone
[*] Fixed some item materials
[*] Fixed bugs with old items
[*] Fixed bugs on locations
[*] Fixed some volume effects
[/list]
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